Essays about: "rollspel"
Showing result 1 - 5 of 19 essays containing the word rollspel.
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1. Dungeons without Dragons : Using Tabletop Roleplaying Games for Public Archaeology
University essay from Uppsala universitet/ArkeologiAbstract : Among the many shifts within public archaeology and heritage during recent years is an endeavour to find new methods of engagement which has been broadly undertaken within the field. This thesis suggests one such method could be found in the use of Tabletop Roleplaying Games (TTRPGs). READ MORE
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2. Worldbuilding in roleplaying games : How do secondary narratives make user experiences more immersive?
University essay from Umeå universitet/Institutionen för informatikAbstract : Digitala rollspel har idag allt större och mer inlevelserika spelvärldar, vilket bidrar till hög inlevelse hos användarna. Följaktligen ser genren såväl stora framgångar inom spelindustrin som ett större forskningsintresse inom akademin. READ MORE
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3. Non-playable characters' peripheral effect in relation to narrative and worldbuilding in video games
University essay from Södertörns högskola/MedieteknikAbstract : The goal of this thesis is to find out how non-playable characters (NPC) in their own peripheral way, contribute to the narrative and worldbuilding of a video game. A prototype of a role-playing video game (RPG) was created for this particular study, in order to investigate and measure the effect of NPCs on worldbuilding and narrative in video games. READ MORE
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4. Empathic ability and decision-based games
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : With this study, we attempted to answer the question Does empathic ability affect the choices made by players in decision-based games?. Nine participants were asked to complete an empathy questionnaire, play the first episode of Square Enix’s game Life Is Strange, and fill out a survey with the choices they made while playing. READ MORE
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5. Robot Gaze Behaviour for Handling Confrontational Scenarios
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In everyday communication, humans utilise eye gaze due to its importance as a communication tool. As technology evolves, social robots are expected to become more adopted in society and, since they interact with humans, they should similarly use eye gaze to elevate the level of the interaction and increase humans’ perception of them. READ MORE