Essays about: "scalable"

Showing result 6 - 10 of 563 essays containing the word scalable.

  1. 6. Decoding the surface code using graph neural networks

    University essay from Göteborgs universitet / Institutionen för fysik

    Author : Moritz Lange; [2023-10-17]
    Keywords : ;

    Abstract : Quantum error correction is essential to achieve fault-tolerant quantum computation in the presence of noisy qubits. Among the most promising approaches to quantum error correction is the surface code, thanks to a scalable two-dimensional architecture, only nearest-neighbor interactions, and a high error threshold. Decoding the surface code, i.e. READ MORE

  2. 7. Evaluation of different block-copolymer coatings of iron oxide nanoparticles by flash nanoprecipitation

    University essay from KTH/Fiber- och polymerteknologi

    Author : Felix Bogdan; [2023]
    Keywords : Nanopartiklar; organisk katalysator; ROP; block-sampolymerer PL G A; oljesyra IONPs; Nanoparticles; organic catalyst; ROP; block-copolymers PL G A; oleic acid IONPs;

    Abstract : Nanopartiklar (NP) erbjuder unika möjligheter för medicinska tillämpningar, inklusive kontrollerad frisättning av cancerläkemedel, användning som bildkontrast vid avbildningsprocedurer eller hypertermisk behandling av cancerceller. Flash nanoprecipitation (FNP) producerar NPs för att kombinera dessa tillämpningar i en snabb, billig och skalbar beläggningsprocess. READ MORE

  3. 8. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Noah Tell; [2023]
    Keywords : Voxels; Tetrahedron; Tetrahedral Mesh; Tetrahedralization; Tessellation; Mutable Environment; Editable Terrain; Deformable Environment; Boolean Operations; Real-Time; Computer Games; Computational Geometry; Voxlar; Tetrahedror; Tetrahedralisering; Tessellering; Formbar Terräng; Booliska Operationer; Realtid; Datorspel; Beräkningsgeometri;

    Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE

  4. 9. Defining an Evaluation Model for Container Orchestration Operator Frameworks

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : André Arnesson; Samuel Alberius; [2023]
    Keywords : container orchestration; cloud native application; operator; software framework; evaluation model; Technology and Engineering;

    Abstract : The growing complexity of cloud native applications has necessitated the intro- duction of operators to the container orchestration tools’ suite of components. Operators affords developers the ability to encode domain knowledge and make fine-grained controllers for their Kubernetes clusters, radically extending the range of feasible applications to host. READ MORE

  5. 10. Implicit Message Integrity Provision : In Heterogeneous Vehicular Systems

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Paul Molloy; [2023]
    Keywords : Privacy; Code Generation; Vehicle-to-infrastructure; Vehicular ad hoc Networks; Standardization; Remote Procedure Calls; Safety; Integritet; Kodgenerering; Fordon-till-infrastruktur; Ad hoc-nät för Fordon; Standardisering; Samtal om fjärrprocedur; Säkerhet;

    Abstract : Vehicles on the road today are complex multi-node computer networks. Security has always been a critical issue in the automotive computing industry. It is becoming even more crucial with the advent of autonomous vehicles and driver assistant technology. There is potential for attackers to control vehicles maliciously. READ MORE