Essays about: "simulations and games"
Showing result 1 - 5 of 45 essays containing the words simulations and games.
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1. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE
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2. Reinforcement Learning for Multi-Agent Strategy Synthesis Using Higher-Order Knowledge
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Imagine for a moment we are living in the distant future where autonomous robots are patrollingthe streets as police officers. Two such robots are chasing a robber through the city streets. Fearingthe thief might listen in to any potential transmission, both robots remain radio silent and are thuslimited to a strictly visual pursuit. READ MORE
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3. Learning mechanism in game tutorials : For entertaining games
University essay fromAbstract : Investigating the crucial elements in game tutorials that have a significant impact on users' learning experience is fundamental to understand and improve game tutorials. By examining factors that could influence the players' learning, it's possible to find valuable information to enhance the learning process in gaming tutorials. READ MORE
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4. Exploring Game Balance and Tactics with AI in the Educational Wargame Counter-Air
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This report describes a study of the game balance of the wargame Counter-Air,using the artificial intelligence model AlphaZero. The project also analyzed the most effectivestrategies in the game regarding allocation of pieces to a set number of roles. Counter-Air is a board game being developed for use in tactical training of military officers. READ MORE
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5. Evaluation of a Fire Propagation System Based on Metaballs
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background Metaballs is a method that can be applied to multiple areas, for example creating clouds and water drop simulations. This thesis looks in into thepossibility of using metaballs as a technique for fire propagation. READ MORE