Essays about: "social interaction design"
Showing result 1 - 5 of 374 essays containing the words social interaction design.
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1. The mirage of agreeableness : A study of the impact of free-riding behavior on the sucker-effect
University essay from Södertörns högskola/PsykologiAbstract : In group work, the sucker-effect is a motivational loss in which effort is reduced due to feeling taken advantage of when other group members intentionally avoid work, known as free-riding. No previous studies on the sucker-effect have investigated moderating factors that can be attributed to the free-rider. READ MORE
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2. WORKPLACE LEARNING DURING COVIDPANDEMIC: EXPERIENCES, CHALLENGES & POSSIBLE SOLUTIONS
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Background & Purpose: The learning context of a public transport company that shifted to remote work during the Covid-19 pandemic has been research3ed. The aim was to explore employees' experiences and their needs concerning organizational settings for workplace learning. READ MORE
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3. SCAFFOLDING MATHEMATICAL CONVERSATIONS:
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: This study aims to address the current research gap on interactive mathematics exhibits by investigating parents’ role in supporting their children’s mathematics learning using such displays. In addition to this, the study examines the design of an interactive exhibit and explores whether it can facilitate mathematics learning among parents and children. READ MORE
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4. GETTING READY TO LEARN IN VR
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE
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5. Designing Behavioral Nudges for Increased Participation in Recycling as a Social Movement
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis project is exploring and investigates the applications of different methods of reward and nudging strategies and their potential effect on motivating and directing people’s behavior to be more engaged in recycling as a social movement within the society of Saudi Arabia. By creating sustainable behaviors, we contribute to the solutions and help minimize the potential damage of plastic pollution. READ MORE