Essays about: "software designers"
Showing result 1 - 5 of 138 essays containing the words software designers.
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1. Evaluation of Swedish daylight regulations in university building - Validation and applicability
University essay from KTH/Hållbar utveckling, miljövetenskap och teknikAbstract : Daylight availability in buildings faces numerous challenges in a world where energy efficiency,thermal comfort, and sustainability take center stage. Daylight is well-known for its role in reducingartificial lighting consumption and enhancing the well-being and performance of building occupants. READ MORE
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2. Shape depiction using Local Light Alignment : Evaluating the shape enhancement capabilities of the Local Light Alignment technique at multiple scales
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Local Light Alignment is a new shading based technique in the field of shape depiction, a field which concerns itself with techniques to represent and enhance the three-dimensional (3D) shape of objects in two-dimensional (2D) visual media. The main idea of Local Light Alignment is to locally adjust the incoming direction of light to create contrast in a way that enhances the perception of shape and surface detail. READ MORE
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3. Model-Based Definition as a Method for Efficient Digital Product Definition : A Study of Feasibility and Implementation Requirements
University essay from KTH/ProduktionsutvecklingAbstract : Mechanical engineers have difficulties when attempting to convey three-dimensional product information in a two-dimensional style. Effective collaboration between various users requires capability to deliver standardized data in a digital format. READ MORE
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4. A designer-driven approach to procedural generation tools for level design
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE
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5. DESIGNING FOR SUCCESS: ENHANCING E-COMMERCE PURCHASE INTENTION FOR ONLINE CLOTHING RESELLING PLATFORMS : A Mixed Method Multiple Case Study of Usability Factors and a Practical Usability Framework for Success
University essay from Jönköping University/JTH, Avdelningen för datateknik och informatikAbstract : The Online Clothing Reselling Platforms (OCRPs) industry foresees ongoing significant market growth, building upon the expansion it has achieved in recent years. This trend makes it essential to understand how website usability factors affect consumer behaviour and identify practical opportunities for optimization in this specific context of e-commerce. READ MORE