Essays about: "sound methodology"
Showing result 6 - 10 of 63 essays containing the words sound methodology.
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6. Achieving a Sense of Calm : Soma Design for Better Sleep through Seamless Technologies
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Sömnsvårigheter har blivit allt vanligare i takt med att samhället blir mer skyndsamt och teknologi-drivet. Även om orsakerna kan variera, finns det några allmänna faktorer som kan hjälpa kroppen att varva ner innan läggdags. READ MORE
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7. Designing with water : exploring water as a design material for interactive experiences
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This project explores water as a design material for interactive experiences. The project follows a Research Through Design approach, incorporating methods from both material driven design and the soma design methodology. Over a period of two months, I engaged in first person explorations where I engaged deeply with the design material. READ MORE
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8. Messing With The Gap: On The Modality Gap Phenomenon In Multimodal Contrastive Representation Learning
University essay from Uppsala universitet/Industriell teknikAbstract : In machine learning, a sub-field of computer science, a two-tower architecture model is a specialised type of neural network model that encodes paired data from different modalities (like text and images, sound and video, or proteomics and gene expression profiles) into a shared latent representation space. However, when training these models using a specific contrastive loss function, known as the multimodalinfoNCE loss, seems to often lead to a unique geometric phenomenon known as the modality gap. READ MORE
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9. Development of a Forecasting Model for Original Equipment Manufacturer (OEM) Components - A Design Science Study at Tetra Pak
University essay from Lunds universitet/Teknisk logistikAbstract : Title: Development of a Forecasting Model for Original Equipment Manufacturer (OEM) Components. A Design Science Study at Tetra Pak. READ MORE
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10. What is the optimum delay between visual and auditory stimuli that is perceived as synchronous for video game SFX? : A methodology for testing synchronization of audiovisual stimuli in video games.
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : Synchronization of visual and auditory stimuli is important for creating a convincing sound designin games. Understanding the factors that constitute synchrony is both a question of synchrony inthe physical space but also an experience based on perception. READ MORE