Essays about: "spatial games"

Showing result 1 - 5 of 37 essays containing the words spatial games.

  1. 1. Spatialisation of Binaural Audio With Head Tracking in First-Person Computer Games

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Patrik Bergsten; Mikita Kihan; [2023]
    Keywords : Sound localisation; head tracking; binaural; audio; computer games; experiences;

    Abstract : Audio in today’s first person computer games plays a vital role in informing players about their surroundings as well as general gameplay elements. Awareness of the direction, distance, and spatial placement of audio sources can be crucial for players in various contexts. READ MORE

  2. 2. Applying spatially and temporally adaptive techniques for faster DEM-based snow simulation

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Simon Andreasson; Linus Östergaard; [2023]
    Keywords : Real-time simulation; DEM; GPU; Games; Computer graphics; Realtidssimulering; DEM; GPU; Spel; Datorgrafik;

    Abstract : Background. Physically-based snow simulation is computationally expensive and not yet applicable to real-time applications. Some of the prime factors for this cost are the complex physics, the large number of particles, and the small time step required for a high-quality and stable simulation. READ MORE

  3. 3. Active Inventory Systems In Games And What Defines Them

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Josefin Glasell; Tim Jönsson; [2023]
    Keywords : Björk and Holopainen; digital games; game design; game design patterns; game inventories; inventory systems;

    Abstract : We have not been able to find a lot of research that defines and categorises different kinds of inventory systems. This thesis expands on what makes an inventory system what it is and how different active inventory systems differ from each other. READ MORE

  4. 4. Analysis and Evaluation ofVisuospatial Complexity Models

    University essay from Örebro universitet/Institutionen för naturvetenskap och teknik

    Author : Bashar Hammami; Mjed Afram; [2022]
    Keywords : Complexity; Visual Complexity; Visuospatial Complexity; Strauctural Similarity Index Measurement; SSIM; Visual Clutter; Feature Congestion; Subband Entropy;

    Abstract : Visuospatial complexity refers to the level of detail or intricacy present within a scene, takinginto account both spatial and visual properties of the dynamic scene or the place (e.g.moving images, everyday driving, video games and other immersive media). There havebeen several studies on measuring visual complexity from various viewpoints, e. READ MORE

  5. 5. Intercorrelation between sound design, binaural and non-binaural audio systems : Effects on general vertical localization precision and reaction time in a non-visual directional choice task 3D game

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : David Baker; [2022]
    Keywords : Spatialization; binaural synthesis; HRTF; stereo; 3D audio; videogames; ASC; Auditory spatial schema; Head related transfer function;

    Abstract : Spatialization of audio in the vertical plane has historically been limited. Instead, sound designers have used basic DSP to create pseudo height effects to explain the positions of corresponding objects. In recent years, binaural synthesis has become more widespread following an increase in the use of software rendering methods. READ MORE