Essays about: "spel"

Showing result 1 - 5 of 539 essays containing the word spel.

  1. 1. A Simulation Game Approach for Improving Access to Specialized Healthcare Services in Sweden

    University essay from KTH/Medicinteknik och hälsosystem

    Author : Najla Alkhatib; [2024]
    Keywords : Swedish healthcare system; primary healthcare center; specialized care; private care provider; care access; care quality; waiting time and queue; serious games.;

    Abstract : In Sweden, where a decentralized healthcare system is applied, all patients are registered at a primary healthcare center. To access most of the publicly funded specialized care clinics, patients need to be referred by a general physician at the primary healthcare center. READ MORE

  2. 2. Dungeons without Dragons : Using Tabletop Roleplaying Games for Public Archaeology

    University essay from Uppsala universitet/Arkeologi

    Author : Jess Thompson Spence; [2024]
    Keywords : Public Archaeology; Heritage; RPG; TTRPGs; Game Studies; Videogames; Virtual Worlds; Arkeologi; Kulturarv; Archaeogaming; ROG; Rollspel; Spel studier; Dataspel; Virtuella världar;

    Abstract : Among the many shifts within public archaeology and heritage during recent years is an endeavour to find new methods of engagement which has been broadly undertaken within the field. This thesis suggests one such method could be found in the use of Tabletop Roleplaying Games (TTRPGs). READ MORE

  3. 3. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Alva Markelius; Sofia Sjöberg; [2023-02-01]
    Keywords : Human-robot interaction; gamified memory task; dementia; differential outcome theory; Furhat; engagement; digitalised treatments; robot assistance;

    Abstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE

  4. 4. Worldbuilding in roleplaying games : How do secondary narratives make user experiences more immersive?

    University essay from Umeå universitet/Institutionen för informatik

    Author : Dimitra Papacosta; [2023]
    Keywords : UX; User Experience; Immersion; Ludology; Narratology; Roleplaying games; RPG; Side quests;

    Abstract : Digitala rollspel har idag allt större och mer inlevelserika spelvärldar, vilket bidrar till hög inlevelse hos användarna. Följaktligen ser genren såväl stora framgångar inom spelindustrin som ett större forskningsintresse inom akademin. READ MORE

  5. 5. The deductibles impact on the risk premium

    University essay from Umeå universitet/Institutionen för matematik och matematisk statistik

    Author : Ludvig Bergman; [2023]
    Keywords : deductible; insurance mathematics; non-life insurance pricing; Försäkringsmatematik; självrisk; självrisker;

    Abstract : The aim of this master thesis is to derive methods that assesses the impact the deductiblehas on the risk premium of an insurance contract. The additive structure of a deductiblenecessitates approaches beyond treating it as a regular covariate in a generalized linearmodel for predicting the risk premium. READ MORE