Essays about: "static trade"

Showing result 1 - 5 of 52 essays containing the words static trade.

  1. 1. Design of a grating lobe mitigated antenna array architecture integrated with low loss PCB filtering structures

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Eduardo Salvador Lopez; [2023]
    Keywords : Band-pass filters; Beam forming networks; Irregular subarrays; Particle Swarm Optimization; PCB; Penrose tessellation; Planar phased arrays; Quantization lobes; Scanning; Suspended stripline; Bandpassfilter; lobformning; matningsnätverk; Irreguljära gruppantenner; Particle Swarm Optimization; PCB; Penrose tessellation; Plana fasade gruppantenner; sidlober; Utstyrningsvinkel; Suspended stripline;

    Abstract : Massive multiple input multiple output - MIMO systems are a reality and modern communication systems rely upon this technology to cope with the increasing need for capacity and network usage. Antenna arrays are at the heart of the of the massive-MIMO system and are the enabling technology. READ MORE

  2. 2. mmWave Coverage Extension Using Reconfigurable Intelligent Surfaces in Indoor Dense Spaces

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Zhenyu Li; [2023]
    Keywords : mmWave Communication; Reconfigurable Intelligent Surface; Ray Tracing; Indoor Dense Spaces;

    Abstract : Millimeter-wave (mmWave) is widely investigated for indoor communication scenarios thanks to the available rich spectrum. However, the shortened antenna size and the high frequency make mmWave extra sensitive to blockages. READ MORE

  3. 3. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Beiqian Liu; [2023]
    Keywords : Mesh Simplification; Virtual Reality; Realistic Avatars; 3D Face Reconstruction;

    Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE

  4. 4. Analyzing and Reducing Compilation Times for C++ Programs

    University essay from Linköpings universitet/Programvara och system

    Author : Dennis Mivelli; [2022]
    Keywords : C ; Compilation; Build; Dependencies; File Dependencies; File inclusions; Time; Speed; Compilation time; Build time; Design patterns; PImpl; Bridge; Dependency injection; Pointer to implementation; Mocking; GoogleTest; gMock; large; large-scale; Reduce; Reduce compilation times; Reduce build times; C ; Kompilering; Byggtid; Beroenden; Filberoenden; Filinkluderingar; Tid; Hastighet; Kompileringstid; Designmönster; PImpl; Bridge; Dependency injection; Pointer to implementation; Mockning; Mocking; GoogleTest; gMock; Storskalig; Minska kompileringstid; Minska;

    Abstract : Software companies often choose to develop in C++ because of the high performance that the language offers. Facilitated by static compilation and powerful optimization options, runtime performance is paid for with compilation time. READ MORE

  5. 5. 3D Cloud Visualization In Real-Time

    University essay from Umeå universitet/Institutionen för fysik

    Author : Filip Nilsson; [2022]
    Keywords : ;

    Abstract : The simulation of clouds can make virtual environments appear more realistic. This project produces an algorithm that visualizes 3D clouds in real-time. The algorithm consists of two processes, an initialization and a visualization process. READ MORE