Essays about: "stealth gameplay"
Found 2 essays containing the words stealth gameplay.
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1. The Tower: Design of Distinct AI Personalities in Stealth-Based Games Modeling personalities with believable and consistent behaviour for NPCs in games using stealth gameplay style
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Computer games using stealth situations for defining their gameplay often rely on modeling an immersive, yet exploitable non-player character behaviour. Traditionally, the aim of the design of such a behaviour is to provide players with memorable behaviour patterns of the in-game agents in order to facilitate the means of devising strategies used by players to finish the game levels. READ MORE
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2. Game Design Patterns for Designing Stealth Computer Games
University essay from Malmö högskola/Fakulteten för teknik och samhälle (TS)Abstract : Design patterns are widely used in game design, especially in action games. Design patterns can be seen as a group of concluded gameplay. A stealth game is a video game genre that rewards the player for using stealth (conceal avatar of player in order to avoid enemies) to overcome antagonists. READ MORE
