Essays about: "strategy game"

Showing result 1 - 5 of 223 essays containing the words strategy game.

  1. 1. Gamification for technology-enhanced mineral value chain teaching and learning: serious gaming for geometallurgy concept

    University essay from Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurser

    Author : Lilian Schleret; [2024]
    Keywords : Gamification; Malmberget; Geometallurgy; Synthetic model;

    Abstract : The concept of gamification is being increasingly explored and applied to offer new teaching or training tools to teachers, students or employees. The field of geology and geometallurgy wasn’t particularly discussed in the topic of gamification. READ MORE

  2. 2. Rules of Thumb for VR RTS games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : David Hultsten; Martin Quach; [2023-11-30]
    Keywords : Game design; strategy games; thesis; guidelines; games; UI; VR;

    Abstract : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. READ MORE

  3. 3. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Oscar Holst; [2023-02-01]
    Keywords : game-based learning; language learning; literacy;

    Abstract : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. READ MORE

  4. 4. LEO Satellite Connectivity for flying vehicles

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jinxuan Chen; [2023]
    Keywords : LEO satellite network; satellite connectivity strategy; Nash-SAC; flying vehicles; LEO:s satellitnät; Strategi för satellitanslutning; Nash-SAC; flygande fordon;

    Abstract : Compared with the terrestrial network (TN), which can only support limited covered areas, satellite communication (SC) can provide global coverage and high survivability in case of an emergency like an earthquake. Especially low-earth orbit (LEO) satellites, as a promising technology, which is integral to achieving the goal of global seamless coverage and reliable communication, catering to 6G’s communication requirements. READ MORE

  5. 5. Reinforcement Learning for Multi-Agent Strategy Synthesis Using Higher-Order Knowledge

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Gustav Forsell; Shamoun Gergi; [2023]
    Keywords : Higher Order Knowledge; Imperfect Information; Reinforcement Learning; Deep Q- networks; Knowledge Representation; Pursuit Evasion Games;

    Abstract : Imagine for a moment we are living in the distant future where autonomous robots are patrollingthe streets as police officers. Two such robots are chasing a robber through the city streets. Fearingthe thief might listen in to any potential transmission, both robots remain radio silent and are thuslimited to a strictly visual pursuit. READ MORE