Essays about: "strategy"

Showing result 1 - 5 of 6752 essays containing the word strategy.

  1. 1. DIGITAL TEXTBOOKS IN THE ACTIVITY OF INSTRUCTION

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Martin Misgeld; [2020-11-17]
    Keywords : digital textbook; educational technology; activity theory; CHAT; instruction in mathematics;

    Abstract : Purpose:The study aims to understand the dynamics behind the teachers motive to use and not use digital textbooks in the activity instruction of mathematics. How are the motives influenced by the perceived dynamics created by the use of the textbooks? An understanding of this might serve to give perspective to the difficulties in implementing educational technology as well as being of help for policymakers, decisionmakers, producers and designers of tools. READ MORE

  2. 2. Flock O’ War - A Procedural Strategy Game Based on Real-Time Flocking Behaviour

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Erik Jergéus; Maria Fornmark; Max Arfvidsson Nilsson; Sigbjørn Kjesbu Drøsshaug; Simon Olsson; Tobias Karlsson; [2020-10-30]
    Keywords : flocking behaviour; aggregations; video-game; strategy; procedural generation; human; simulation; unity;

    Abstract : In nature, it is common for animals to move together in a cohesive pattern, butwithout any apparent direction. This is referred to as flocking, herding or schoolingetcetera depending on the species. READ MORE

  3. 3. Clustering and Classification of Time Series in Real-Time Strategy Games - A machine learning approach for mapping StarCraft II games to clusters of game state time series while limited by fog of war

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Olof Enström; Fredrik Hagström; John Segerstedt; Fredrik Viberg; Arvid Wartenberg; David Weber Fors; [2020-10-29]
    Keywords : Classification problem; Cluster analysis; Hierarchical clustering; Machine learning; Neural network; Random forest; Real-time strategy; StarCraft II; Time series;

    Abstract : Real-time strategy (RTS) games feature vast action spaces and incomplete information,thus requiring lengthy training times for AI-agents to master them at the level of ahuman expert. Based on the inherent complexity and the strategical interplay betweenthe players of an RTS game, it is hypothesized that data sets of played games exhibitclustering properties as a result of the actions made by the players. READ MORE

  4. 4. An Experimental Evaluation of Grounding Strategies for Conversational Agents

    University essay from Göteborgs universitet / Institutionen för filosofi, lingvistik och vetenskapsteori

    Author : Yiqian Zou; [2020-09-11]
    Keywords : Grounding strategy; Grounding; Dialogue system;

    Abstract : With the continuous development of technology, dialogue system’s technology penetrates into human’s life. Grounding also becomes more and more important for dialogue systems. It is important to choose a suitable grounding strategy in a conversational agent. READ MORE

  5. 5. How does an individual who absorbs external knowledge affect the organizational learning in an inter-organizational cooperation? A qualitative study of Volvo Trucks knowledge acquisition in the CERC cooperation

    University essay from Göteborgs universitet/Graduate School

    Author : Lotta Sjösten; [2020-09-10]
    Keywords : Absorptive Capacity; Organisational Routines;

    Abstract : Background & Purpose:As the technology landscape of today is very complex there are many technological fields that cannot be covered by one single company. Instead joint cooperation’s between different stakeholders is needed to solve the complex technological challenges facing us. READ MORE