Essays about: "students learning experience"
Showing result 1 - 5 of 286 essays containing the words students learning experience.
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1. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions
University essay from Umeå universitet/Institutionen för datavetenskapAbstract : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. READ MORE
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2. The Navigation of Inclusivity and Language Development : The Impact of Autism Spectrum Disorder in the English as a Foreign Language Classroom
University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)Abstract : In today’s society, neurodevelopmental disorders (NDDs) have been researched in different areas of life. However, what has yet to be explored broadly is the correlation between the characteristics of various neurodevelopmental disorders and their possible impact on a primary school student’s language learning, speaking development, and inclusivity in the English as a Foreign language (EFL) classroom. READ MORE
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3. The World is Your Stage – Consequences of Using Drama Activities for EFL/ESL Learners’ Literacy Development
University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)Abstract : Drama activities in the classroom are highly encouraged in the teaching world. However, they are rarely implemented, from our experience, despite being a crucial aspect of students’ education as mentioned in the National Swedish curriculum. Therefore, we felt a need to direct our research on this topic. READ MORE
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4. Gamification for technology-enhanced mineral value chain teaching and learning: serious gaming for geometallurgy concept
University essay from Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurserAbstract : The concept of gamification is being increasingly explored and applied to offer new teaching or training tools to teachers, students or employees. The field of geology and geometallurgy wasn’t particularly discussed in the topic of gamification. READ MORE
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5. A META-SYNTHESIS STUDY OF DATA VISUALIZATION IN CITIZEN SCIENCE
University essay from Institutionen för tillämpad informationsteknologiAbstract : How can citizen science use data visualization technology? What are the current status and the boundaries? As part of the systematic meta-synthesis study, a feedback loop has been developed to show how current statutes on citizen science data visualization can be interpreted in a comprehensive manner. In a Citizen Science context, data visualization goes beyond technical efficiency, abstract data, and symbolic meaning, incorporating material traces, and social domains such as viewer perceptions, individual experience, and pre-knowledge into meaning-making interpretations of visualization. READ MORE