Essays about: "tabletop role-playing game"

Showing result 6 - 9 of 9 essays containing the words tabletop role-playing game.

  1. 6. TABLETOP ROLE-PLAYING GAMES AND THEIR POSSIBLE USE IN EDUCATION FOR SUSTAINABLE DEVELOPMENT AN EXPLORATION OF ETHICAL LEARNING AND ROLE-PLAY

    University essay from

    Author : Jonathan van Oostveen; [2020-10-15]
    Keywords : Tabletop Role-playing Games; Education for Sustainable Development; Ethics;

    Abstract : Aim: This research aims at exploring the possible use of Tabletop Role-playing Games (TRPG) in ESD research and practice. The scope of this thesis is narrowed to specifically examine the opportunities that a TRPG can provide for young people to experiment with and creatively explore ethical problems relating to sustainability. READ MORE

  2. 7. The actualities of Actual Play : A qualitative study on interaction within the netnographic landscape of Actual Play

    University essay from Stockholms universitet/Institutionen för etnologi, religionshistoria och genusvetenskap

    Author : Felix Gardner; [2020]
    Keywords : Actual Play AP ; tabletop role-playing game TRPG ; interactionism; dramaturgy; actors; frames framing; netnography; Actual play AP ; bordsrollspel; interaktionism; interaktionism; dramaturgi; aktörer; ram inramning; nätnografi;

    Abstract : This study’s purpose is to explore the online medium known as “Actual Play” through the perspective of both content creators, who work within the format as well as their audience who consume and interact with the content. This is a qualitative interview and observation study on the subject of Actual Play. READ MORE

  3. 8. Answering Game Rulebook Enquiries Through Natural Language Processing

    University essay from KTH/Skolan för teknikvetenskap (SCI)

    Author : Anton Bjöörn; Lukas Uggla; [2018]
    Keywords : ;

    Abstract : The aim of this research project was to create a conversationalinterface for retrieving information from rulebooks. This conversationalinterface takes the shape of an assistant named OLGA (shortfor Open Legend Game Assistant) to whom you can give enquiriesabout the rules of any game loaded into the program. READ MORE

  4. 9. What Are You Doing And Feeling Right Now?

    University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Author : Zeynep Ahmet; [2012]
    Keywords : Pervasive game; experiences; self-reporting; tools;

    Abstract : Understanding and capturing game play experiences of players have been of great interest for some time, both in academia and industry. Methods used for eliciting game play experiences have involved the use of observations, biometric data and post-game techniques such as surveys and interviews. READ MORE