Essays about: "task environment case study"

Showing result 1 - 5 of 141 essays containing the words task environment case study.

  1. 1. Station-level demand prediction in bike-sharing systems through machine learning and deep learning methods

    University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Author : Nikolaos Staikos; [2024]
    Keywords : Physical Geography; Ecosystem Analysis; Bike-sharing demand; Machine learning; Deep learning; Spatial regression; Graph Convolutional Neural Network; Multiple Linear Regression; Multilayer Perceptron Regressor; Support Vector Machine; Random Forest Regressor; Urban environment; Micro-mobility; Station planning; Geomatics; Earth and Environmental Sciences;

    Abstract : Public Bike-Sharing systems have been employed in many cities around the globe. Shared bikes are an efficient and convenient means of transportation in advanced societies. Nonetheless, station planning and local bike-sharing network effectiveness can be challenging. READ MORE

  2. 2. Change management within digital transformations : A study on how to manage a digital change project

    University essay from Mälardalens universitet/Akademin för ekonomi, samhälle och teknik

    Author : Amelia Ivars; Caroline Sandvik; [2023]
    Keywords : change management; digital transformation; resistance; readiness; automation; digital change;

    Abstract : This study addresses the issue of a high failure rate for digital transformations and the neglect of working with social aspects of technological changes by answering the question How can organizations work with change management within a digital transformation project to facilitate a change? The study follows a qualitative approach where a case study involving interviews was conducted at a globally leading manufacturing company within the automotive industry. The case study investigated a project which involved a new production concept with new technology and methods of working, which has inspired further projects and started a digital transformation journey at the case company. READ MORE

  3. 3. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  4. 4. Wi-Fi fingerprinting as a mean to measure building occupancy : A case study in an office environment

    University essay from KTH/Transportplanering

    Author : Johan Bexhorn; Karl Kvarnefalk; [2023]
    Keywords : Wi-Fi tracking systems; Wi-Fi fingerprinting; footfall analytics;

    Abstract : The task of collecting visitor data in an indoor environment and therein determining the occupancy of a building is an extensive task. Conventional methods are expensive, time-consuming, and often lack the ability to produce data in longer time series. Further, they often require disruption of the studied area as equipment must be deployed. READ MORE

  5. 5. Explainable AI for Multi-Agent Control Problem

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Hanna Prokopova; [2023]
    Keywords : ;

    Abstract : This report presents research on the application of policy explanation techniques in the context of coordinated reinforcement learning (CRL) for mobile network optimization. The goal was to improve the interpretability and comprehensibility of decision-making processes in multi-agent environments, with a particular focus on the Remote Antenna Tilt (RET) problem. READ MORE