Essays about: "task environment"
Showing result 1 - 5 of 700 essays containing the words task environment.
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1. Station-level demand prediction in bike-sharing systems through machine learning and deep learning methods
University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskapAbstract : Public Bike-Sharing systems have been employed in many cities around the globe. Shared bikes are an efficient and convenient means of transportation in advanced societies. Nonetheless, station planning and local bike-sharing network effectiveness can be challenging. READ MORE
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2. Implementation of an action library : Implementation of a Manipulation Action library for UR3e Robot Arm
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This thesis aims to parameterize and generalize functions for robotic use. The goal is to simplify the usage of robot arms. This thesis explores robot functionalities within the theme of simple cooking tasks. The functions explored are cutting objects, stirring bowls and pick and place. READ MORE
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3. ENCOUNTERING AN EMERGENCY VEHICLE
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: This thesis aims to investigate the effectiveness of the Emergency Vehicle Approaching (EVA) warning and training on drivers' behavior when encountering an emergency vehicle in a driving simulator. Theory: Cognitive load theory was adopted as a theoretical framework for this study. READ MORE
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4. Change management within digital transformations : A study on how to manage a digital change project
University essay from Mälardalens universitet/Akademin för ekonomi, samhälle och teknikAbstract : This study addresses the issue of a high failure rate for digital transformations and the neglect of working with social aspects of technological changes by answering the question How can organizations work with change management within a digital transformation project to facilitate a change? The study follows a qualitative approach where a case study involving interviews was conducted at a globally leading manufacturing company within the automotive industry. The case study investigated a project which involved a new production concept with new technology and methods of working, which has inspired further projects and started a digital transformation journey at the case company. READ MORE
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5. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE