Essays about: "test tool implementation"

Showing result 1 - 5 of 232 essays containing the words test tool implementation.

  1. 1. An In-Depth study on the Utilization of Large Language Models for Test Case Generation

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Nicole Johnsson; [2024]
    Keywords : Large Language Models; Test Case Generation; Retrieval Augmented Generation; Machine Learning; Generative AI;

    Abstract : This study investigates the utilization of Large Language Models for Test Case Generation. The study uses the Large Language model and Embedding model provided by Llama, specifically Llama2 of size 7B, to generate test cases given a defined input. READ MORE

  2. 2. ASSESSING STRATEGIES FORBEHAVIOUR CONSISTENCYCHECKING USING LLMS

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Oskar Berglund; [2024]
    Keywords : ;

    Abstract : UML diagrams are used today to aid developers in a variety of ways. Some of the things UML supports is the creation of abstract representations of projects and the creation of views of different aspects of the system that is being modelled. READ MORE

  3. 3. The Effectiveness of a Web-Based Multimodal Interactive Story on Upper-Secondary Students' Reading Comprehension in English

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Dakota Lagercrantz; [2024]
    Keywords : Multimodal; Interactive Story; Literature; Education; Pedagogy; English; ESL;

    Abstract : The current study investigates the effectiveness of a multimodal interactive story, student use and perceptions of the interactive story, and one teacher’s beliefs regarding the use of multimodal resources in upper-secondary L2 literature education. The study aims to draw conclusions on the potential effectiveness of the tool, student interaction behaviour with interactive story, student perceptions on the tool, and teacher receptibility toward new multimodal tools. READ MORE

  4. 4. Radar and sea clutter simulation with Unity 3D game engine

    University essay from Linköpings universitet/Programvara och system

    Author : Mikael Johnsson; Linus Bergman; [2023]
    Keywords : radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Abstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE

  5. 5. Parallelising High OrderTransform of Point SpreadFunction and TemplateSubtraction for AstronomicImage Subtraction : The implementation of BACH

    University essay from Linköpings universitet/Informationskodning

    Author : Annie Wång; Victor Lells; [2023]
    Keywords : Image Subtraction; HOTPANTS; SFFT; GPU; Parallelisation;

    Abstract : This thesis explores possible improvements, using parallel computing, to the PSF-alignment and image subtraction algorithm found in HOTPANTS. In time-domain astronomy the PSF-alignment and image subtraction algorithm OIS is used to identify transient events. READ MORE