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  1. 1. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Samuel Larsson; [2023]
    Keywords : Virtual; Reality; Gaming; Games; Streamed; Quality of Experience; Mean opinion score; streaming; Serious Sam VR; VR; Cloud gaming;

    Abstract : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. READ MORE

  2. 2. Approaches and Techniques to Assess the Accuracy of Network Emulators

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Alice Ekblad; Anna Höglund; [2023]
    Keywords : network emulator; mobile networks; testing;

    Abstract : As the mobile communication world expands in size and complexity, the need for testing the solutions in a controlled environment before deployment is as pronounced as ever. Simultaneously, new tools and products are developed to optimize the process and reduce costs. READ MORE

  3. 3. Condition Monitoring Of Machine Components From Drive Data Using Semi-Supervised Anomaly Detection Methods

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Tim Leon WyWiol; [2023]
    Keywords : ;

    Abstract : The mission of the machine manufacturer is to gain insights from machine data to increase their machines' efficiency and sustainability. Continuously monitoring the machine data with machine learning helps to detect emerging mechanical problems and prevents unexpected failures. READ MORE

  4. 4. Investigating Users' Quality of Experience in Mobile Cloud Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Markus Blomqvist; [2023]
    Keywords : Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Abstract : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. READ MORE

  5. 5. Sharing is caring – the sharing economy, a tool to promote social sustainability in Sege Park?

    University essay from Lunds universitet/Institutionen för kulturgeografi och ekonomisk geografi

    Author : Amanda Svensson; [2023]
    Keywords : Sharing Economy; Social Sustainability; Sege Park; Collaborative Economy; Sharing; Malmö; Sweden; Social Sciences;

    Abstract : This study examines how the sharing economy is utilized in an emerging area to promote social sustainability. Sege Park in Malmö provide this study's research area. This community served as a testbed for a Sharing Cities Sweden initiative, with support from Malmö municipality, to create a collaborative neighbourhood. READ MORE