Essays about: "thesis board game"

Showing result 1 - 5 of 44 essays containing the words thesis board game.

  1. 1. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : William Pettersson; [2024]
    Keywords : Transformer; Decoder; Decoder-only; AI; Artificial intelligence; Generating; generative model; Chess;

    Abstract : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. READ MORE

  2. 2. A Language for Board Games – Development of an Embedded Domain-Specific Language for Describing Board Games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Edvin Alestig; Joel Ericson; Erik Eriksson; Lukas Schiavone; Filip Torphage; Joakim Tubring; [2023-03-03]
    Keywords : DSL; domain-specific languages; Haskell; functional programming; board games; game theory; domänspecifika språk; funktionell programmering; brädspel; spelteori;

    Abstract : In recent years board games have increasingly found themselves in the digital medium. One way to enable easier creation of digital board games is to create a domainspecific language (DSL) for that purpose. This thesis details the process of developing an embedded DSL for describing board games with Haskell as its host language. READ MORE

  3. 3. Learning by Gaming : Design and Evaluation of a Serious Game to Increase Energy Literacy

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Haris Vidimlić; [2023]
    Keywords : Serious games; Energy Literacy; Physicalization of Data; Game Mechanics; Thematic Analysis; Serious games; Energy literacy; Fysikalisering av data; Spelmekanismer; Tematisk analys;

    Abstract : This study explores the design and effectiveness of a serious board game aimed at promoting energy literacy in the context of residential energy consumption. With electricity consumption and energy conservation being highly relevant and pressing topics today, there is a growing need to address the lack of knowledge and awareness surrounding household energy consumption. READ MORE

  4. 4. Trainable Region of Interest Prediction: Hard Attention Framework for Hardware-Efficient Event-Based Computer Vision Neural Networks on Neuromorphic Processors

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Cina Arjmand; [2023]
    Keywords : Artifical Intelligence; Machine Learning; Neuromorphic Engineering; Computer Vision; Technology and Engineering;

    Abstract : Neuromorphic processors are a promising new type of hardware for optimizing neural network computation using biologically-inspired principles. They can effectively leverage information sparsity such as in images from event-based cameras, and are well-adapted to processing event-based data in an energy-efficient fashion. READ MORE

  5. 5. Sense and sensibility : Designing solarpunk-inspired graphics for a climate neutrality board game

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Iris Casado; [2023]
    Keywords : Climate change; climate neutrality; graphic design; board game; solarpunk;

    Abstract : Games can be a great way to create awareness and engagement about climate change, and may even encourage players to take action in real life. This thesis work aims to determine how well a graphic style inspired by Solarpunk fits the content and message of the Mariestad Climate board game, as well as researching whether including site-specific elements makes it more engaging. READ MORE