Essays about: "thesis for educational computer games"
Showing result 1 - 5 of 6 essays containing the words thesis for educational computer games.
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1. Teaching Maternal Healthcare and Nutrition in Rural Ethiopia through a Serious Game
University essay from Malmö högskola/Fakulteten för teknik och samhälle (TS)Abstract : Ethiopia has one of the highest maternal and child mortality rates in the world. The main reason for this isthe low accessibility of educational content regarding healthcare in the rural regions. READ MORE
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2. Virtual Reality's Effect on Engagement in Educational Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis explores how virtual reality solutions affect children in their learning through educational games. The goal is to improve educational games in terms of how engaging they are. Therefore, a game was developed for both desktop monitors and VR, some children played both versions and were then interviewed. READ MORE
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3. RATS Recreating A Terrifying Scene: using educational games to teach facts
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : The concept of computer games in education is an expanding field. There is a strong need for appropriate pedagogical software to be used in education. READ MORE
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4. Actionplanering och Samarbete (APAC) mellan multipla AI-agenter
University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolanAbstract : This thesis covers an implementation of an artificial intelligence (AI) system for cooperation between multiple AI-agents. It was done as a part of a master thesis in Media Technology and a master thesis in Computer Engineering at Linköping University, campus Norrköping. READ MORE
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5. Motion Recognition : Generating real - time feedback based upon movement of a gaming controller
University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)Abstract : Today motion recognition has become popular for human computer interaction in areas, such as health care, computer games, and robotics. Although many research projects have investigated this field, there are still some challenges remaining, especially in real-time environments. READ MORE