Essays about: "thesis in GRAPHICS Realistic"

Showing result 1 - 5 of 33 essays containing the words thesis in GRAPHICS Realistic.

  1. 1. Radar and sea clutter simulation with Unity 3D game engine

    University essay from Linköpings universitet/Programvara och system

    Author : Mikael Johnsson; Linus Bergman; [2023]
    Keywords : radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Abstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE

  2. 2. 3D Texture Synthesis Using Graph Neural Cellular Automata

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yitao Xu; [2023]
    Keywords : 3D Texture Synthesis; Graph Neural Cellular Automata; Image-guided Synthesis; Text-guided Manipulation; Canvas Lärplattform; Dockerbehållare; Prestandajustering 3D-textursyntes; Graf Neurala Cellulära Automater; Bildledd Syntes; Textledd Manipulation;

    Abstract : In recent years, texture synthesis has been a heated topic in computer graphics, and the development of advanced algorithms for generating high-quality 3D textures is an area of active research. A recently proposed model, Neural Cellular Automata, can synthesize realistic 2D texture images or videos. READ MORE

  3. 3. Interaction design for Augmented Reality Head-Up Displays : Developing graphics design and evaluating perceptual and safety aspects for navigation use cases

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Johan Hansols; [2022]
    Keywords : industrial design engineering; human-centered design; user experience design; Augmented reality head-up displays; visual perception; AR-HUD navigation; automotive industry; user-testing; teknisk design; användarcentrerad design; användarupplevelsedesign; head-up-displayer med förstärkt verklighet; visuell perception; AR-HUD-navigering; fordonsindustri; användartestning;

    Abstract : The interactions with everyday products and technology are often done without being noticed or reflected upon. Interactions driving a vehicle are happening automatically for most people when having experience driving. READ MORE

  4. 4. Optimizing Environment Mapping in Redway3D

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Jakob Karlsson Abay; Oscar Davidsson; [2022]
    Keywords : environment mapping; occlusion culling; graphics;

    Abstract : Many contemporary types of 3D design software use some form of environment mapping, where the environment surrounding the 3D object is rendered to create a panoramic view similar to what we would see in the real world. This not only serves to make the scene look more realistic, but also helps to calculate light effects within the scene. READ MORE

  5. 5. Optimisation of parallel k-d trees using heuristics for neuron touch detection task

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Daniel Benedí García; [2022]
    Keywords : ;

    Abstract : Neuroscience has benefited from neuronal network simulation and an important task in the simulation is finding points in space where two neurites approach each other so a synapse could be formed. The task of finding the touching points could be seen as similar to the ray collision in ray tracing in computer graphics. READ MORE