Essays about: "thesis in Motion Capture"

Showing result 1 - 5 of 101 essays containing the words thesis in Motion Capture.

  1. 1. Movement patterns in horses with multiple limb lameness

    University essay from SLU/Dept. of Anatomy, Physiology and Biochemistry

    Author : Jessica Bergdal; [2024]
    Keywords : multiple limb lameness; gait analysis; motion asymmetry; lameness assessment;

    Abstract : Disorders from the locomotion apparatus is the most common disease category in horses and a common cause for euthanasia. A frequent symptom of these disorders is lameness and to be able to treat such disorders the correct diagnosis needs to be made. READ MORE

  2. 2. The State of Live Facial Puppetry in Online Entertainment

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Lisa Gren; Denny Lindberg; [2024]
    Keywords : Facial Puppetry; Face Tracking; Real-time Rendering; Motion Capture; Computer Vision; 3D Modeling; Virtual Avatars; Augmented Reality; Machine Learning; Game Development;

    Abstract : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. READ MORE

  3. 3. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Mohamad Shafeah; Rayan Bayat; [2023]
    Keywords : Exergame; mining exergame; 2-min-exergame.;

    Abstract : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. READ MORE

  4. 4. Effects of Virtual Reality and Trajectory Visualization on Neurosurgical Training

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Max Wippich; [2023]
    Keywords : Virtual reality; Trajectory visualization; Neurosurgical education; External Ventricular Drain Placement; Virtuell verklighet; Banvisualisering; Neurokirurgisk utbildning; Externt ventrikulär dräneringsplacering;

    Abstract : With its increasing potential, Virtual Reality (VR) technology has found a growing presence in medical education. In the domain of neurosurgical training, VR has been thoroughly investigated, but gaps still persist, such as in the field of Minimally Invasive Surgery (MIS) and assistive visualizations. READ MORE

  5. 5. Exploring Normalizing Flow Modifications for Improved Model Expressivity

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Marcel Juschak; [2023]
    Keywords : Normalizing Flows; Motion Synthesis; Invertible Neural Networks; Glow; MoGlow; Maximum Likelihood Estimation; Generative models; normaliserande flöden; rörelsesyntes; inverterbara neurala nätverk; Glow; MoGlow; maximum likelihood-skattning generativa modeller;

    Abstract : Normalizing flows represent a class of generative models that exhibit a number of attractive properties, but do not always achieve state-of-the-art performance when it comes to perceived naturalness of generated samples. To improve the quality of generated samples, this thesis examines methods to enhance the expressivity of discrete-time normalizing flow models and thus their ability to capture different aspects of the data. READ MORE