Essays about: "thesis in game development 3d"

Showing result 1 - 5 of 30 essays containing the words thesis in game development 3d.

  1. 1. Design of foldable interlocking 3D structures in mountboard for use in board game systems

    University essay from Lunds universitet/Produktutveckling

    Author : Tobias Widmark; [2021]
    Keywords : product development; hinge construction; laser cutting; Technology and Engineering;

    Abstract : The proliferation of commercial laser cutters has expanded the use of laser cutting technology to new markets, opening up new possibilities for small companies to innovate in their fields. This thesis aims to examine the use of laser cutting technology in the context of creating foldable 3D structures for board games and the resulting product development of these structures within a board game system. READ MORE

  2. 2. Application of machine learning to construct advanced NPC behaviors in Unity 3D.

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Carl Håkansson; Johan Fröberg; [2021]
    Keywords : machine learning ML Unity3d agents procedural generation;

    Abstract : Machine learning has been widely used in computer games for a long time. This is something that has been proven to create a better experience and well-balanced challenges for players. READ MORE

  3. 3. Efficient generation and rendering of tube geometry in Unreal Engine : Utilizing compute shaders for 3D line generation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Platon Woxler; [2021]
    Keywords : Computer Graphics; Mesh Models; General-Purpose Computing on Graphics Processing Units GPGPU ; Datorgrafik; Mesh-modeller; Beräkningar på Grafikprocessorer för Generella Användningsområden;

    Abstract : Massive graph visualization in an immersive environment, such as virtual reality (VR) or Augmented Reality (AR), has the possibility to improve users’ understanding when exploring data in new ways. To make the most of a visualization, such as this, requires interactive components that are fast enough to accommodate interactivity. READ MORE

  4. 4. Analyzing V2V signal models in simulated 3D geometry-based stochastic channels

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Hussam Mohamed; Darshan Chawan; [2020]
    Keywords : Technology and Engineering;

    Abstract : Vehicle to everything (V2x) communication is one of the most researched topics today. The main goal behind this new emerging technology is road safety along with traffic and energy efficiency. Vehicular communications can further be sub-divided into certain types. READ MORE

  5. 5. Development of software for digital manufacturing of children’s prosthetic arms for 3D-printing

    University essay from Lunds universitet/Produktutveckling

    Author : Arantxa Juarez Perez; Lisa Phung; [2020]
    Keywords : 3D-printing; prosthetics; Grasshopper; process development; amputation; Technology and Engineering;

    Abstract : The conventional method to manufacture prosthetic arms is a time-\\consuming and complicated process. It is a process that has many manual steps that allow much room for human errors. With today's technology advancement it is possible to offer a more efficient technology that can replace the conventional manufacturing method of prostheses. READ MORE