Essays about: "thesis in game development"

Showing result 21 - 25 of 292 essays containing the words thesis in game development.

  1. 21. CCU in Scandinavia: an uncertainty analysis regarding the future state of captured carbon in the region.

    University essay from Lunds universitet/Institutionen för energivetenskaper

    Author : William Melander; [2023]
    Keywords : CCU; E-kerosene; Precast concrete; CO2 utilization; Scandinavian region; Defossilization; Technology and Engineering;

    Abstract : The urgent need to mitigate climate change has prompted researchers to investigate novel strategies to reduce greenhouse gas emissions. One promising technology that might ease the way for sustainable and circular economies is carbon capture and utilization (CCU), which not only captures CO2 emissions but also uses them to produce valuable products. READ MORE

  2. 22. How an AI colleague affect the experiance of content creation

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Gustaf Larsson; Valter Lindecrantz; [2023]
    Keywords : Artificial Intelligence; Game Development; Content Creation; Mixed Initiative; MI-CC; Terran Generation;

    Abstract : The consumers of today have become used to a constant flow of new content. Whether the content being music, film and series, games or other forms of media. This has created a strain on the developers and creators, to create new and original content for an ever demanding audience. Creating original content can be a costly and time consuming process. READ MORE

  3. 23. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Jakob Forsbacka; Gustav Sollenius; [2023]
    Keywords : P2P; Networking; MMOG; Scalability; Multiplayer; Game; NAT Transversal; Unity; Framework; TCP; UDP; RUDP; Transport layer protocols; RPC; Interest Management; Dead Reckoning;

    Abstract : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. READ MORE

  4. 24. Converting a Tabletop Serious Game Into a Digital Version

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Joanna Gladh; [2023]
    Keywords : serious games; digital conversion; game development; unity;

    Abstract : The digital age has launched numerous opportunities for game developers, yet the transition from traditionaltabletop games to digital platforms presents a unique set ofchallenges. This thesis delves into the intricacies of this transition. READ MORE

  5. 25. Regenerative Potential and Problems in Nature-based Tourism: The Case of Private Game Reserves in South Africa

    University essay from Lunds universitet/Ekonomisk-historiska institutionen

    Author : Elliot Mackenzie; [2023]
    Keywords : Social Sciences;

    Abstract : The importance of sustainable development has been firmly acknowledged worldwide. This is no less apparent than in the context of tourism, which despite its promise as a driver of development in low-income countries has produced a number of negative externalities for local communities, ecologies, and the environment at large. READ MORE