Essays about: "thesis in usability test"

Showing result 1 - 5 of 157 essays containing the words thesis in usability test.

  1. 1. Evaluation of solutions for a virtual reality cockpit in fighter jet simulation

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Tobias Martinsson; [2019]
    Keywords : ;

    Abstract : Virtual Reality has become widespread in areas other than gaming. How this type of technology can be used in, for example, flight simulation still needs to be discovered. In this thesis virtual reality technology and free-hand interactions are examined in the context of a fighter jet cockpit. READ MORE

  2. 2. Conceptual Design of Seat Belt Installation for Rear-facing Child Car Seat

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Author : Johan Niklasson; [2019]
    Keywords : Product development; Child car seat; Technology;

    Abstract : Children are more vulnerable in vehicles compared to adults in collisions. Two main reasons are the different body structure between these two and vehicles are more designed to fit adults. Children’s head is larger relative to their body mass and their neck muscle ligaments are still not fully developed. READ MORE

  3. 3. Evaluating the Usability and Suitability of a Live Hockey Visualization in Mobile Augmented Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Axel Weinz; [2019]
    Keywords : Human-computer interaction; mobile augmented reality; sports; usability; suitability; information visualization.;

    Abstract : During the last couple of years, mobile augmented reality (MAR) has seen an increase in its potential due to improved available hardware and software. Applications such as Pokémon GO and IKEA Place are just a few of the successful ways MAR can be used in. READ MORE

  4. 4. E-wallet - designed for usability

    University essay from KTH/Kommunikationssystem, CoS; KTH/Kommunikationssystem, CoS

    Author : Bercis Arslan; Blenda Fröjdh; [2019]
    Keywords : Usability; usability testing; e-wallet; mobile payments; Think-aloud protocol; performance measurements; Användarbarhet; användarbarhetstestning; e-plånbok; mobilbetalningar; tänkhögt protokoll; prestationsmätningar;

    Abstract : As the use of mobile payment applications (apps) and electronic wallets (e-wallets)increases, so does the demand for a improved user experience when interactingwith these apps. The field of Human-Computer interaction (HCI) focuses onthe design, evaluation, and implementation of interactive computing systems forhuman use. READ MORE

  5. 5. Intrusiveness VS Awareness: Laying The Groundwork For Presenting Offers To Customers With AR In A Retail Environment

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anton Martinsson; [2019]
    Keywords : augmented reality; AR; retail; offers; user interface; usability; intrusiveness;

    Abstract : The term Augmented Reality (AR) was first coined back in 1968. Research on the subject would then for decades remain largely focused on technical aspects of the phenomenon. At the time, little to no attention was paid to the potential user audience or what would later be known as Human-Computer Interaction theory. READ MORE