Essays about: "thesis on computer simulation"
Showing result 1 - 5 of 266 essays containing the words thesis on computer simulation.
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1. Conjugate Heat Transfer Analysis of HPGP Thruster
University essay from Luleå tekniska universitet/RymdteknikAbstract : This master's thesis was conducted in collaboration with ECAPS, where a conjugate heat transfer analysis on their High Performance Green Propulsion (HPGP) 22N thruster was done. ECAPS is a Swedish propulsion company specializing in green propulsion. They develop thrusters for spacecraft orbit and attitude control, utilizing the propellant LMP-103S. READ MORE
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2. An Empirical Survey of Bandits in an Industrial Recommender System Setting
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : In this thesis, the effects of incorporating unstructured data—images in the wild—in contextual multi-armed bandits are investigated, when used within a recommender system setting, which focuses on picture-based content suggestion. The idea is to employ image features, extracted by a pre-trained convolutional neural network, and study the resulting bandit behaviors when including respective excluding this information in the typical context creation, which normally relies on structured data sources—such as metadata. READ MORE
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3. Modelling the chemical recycling of plastic waste via pyrolysis and analysing integration with existing refinery infrastructure
University essay from Lunds universitet/Kemiteknik (CI)Abstract : Current plastic management is unsustainable as large amounts of plastic end up landfilled or in the ocean, necessitating an expansion of waste management infrastructure. Pyrolysis is a viable chemical recycling option, and in this report a pyrolysis model is constructed in Aspen Plus. READ MORE
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4. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE
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5. Emulation of Network Device Behaviour for Robot Controller Testing
University essay from Mälardalens universitet/Akademin för innovation, design och teknikAbstract : The testing of software for robot controllers has become increasingly difficult as robotic systems become more complex. As the complexity of the systems increases, the number of hardware systems that the robot relies on also grows. READ MORE