Essays about: "thesis on games"

Showing result 21 - 25 of 666 essays containing the words thesis on games.

  1. 21. Game theory in incomplete information

    University essay from Uppsala universitet/Sannolikhetsteori och kombinatorik

    Author : Lothar Knoops; [2023]
    Keywords : game theory; mathematics; nash; equilibrium; games; incomplete information;

    Abstract : This thesis is about game theory, its general application to different games, and its different notions. We are going to focus on how different solutions can be found depending on how we view the game in question. We will particularly focus on games where the information is incomplete. READ MORE

  2. 22. Effectiveness of audio in games as a learning tool for improving memory retention

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Jonathan Arnfjell; Filip Hallberg; [2023]
    Keywords : Video Games; Education; Learning; Memory;

    Abstract : This thesis researches the impact of audio in video games as a tool for enhancing memorization through an experiment. Existing research has found that videogames have the potential to be used as learning tools, however there's a lack of research exploring what aspects of video games make them useful in a learning setting. READ MORE

  3. 23. Strategy Synthesis for Multi-Agent Games of Imperfect Information

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Andres Guerrero Rodriguez; Rahnama Safdari; [2023]
    Keywords : ;

    Abstract : This project focuses on strategy synthesis for multi-agent games of imperfect information. The aim ofthis project is to identify strategies for two games of interest. We utilize a program from a previousbachelor thesis to transform the games. READ MORE

  4. 24. Recreating the aesthetic experience of Orwell’s book nineteen eighty four as a Tabletop roleplaying rule set : A systemic perspective on rules as the aesthetic space in Oceania 2084

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Johan Eriksson; [2023]
    Keywords : tabletop roleplaying games; abstraction; game design; design process; semiotics; iterative design; aesthetics; symbols;

    Abstract : By examining the results of an iterative design process, specifically a tabletop roleplaying game, Oceania 2084, this thesis aims to formulate a generalizable design process applicable when translating a work of fiction into a ruleset. The object that was translated into a ruleset was the book Nineteen Eighty-Four written by George Orwell in 1949. READ MORE

  5. 25. Japanese Juxtaposition : A comparative study of Japanese and Western adult games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Kamiab Ghorbanpour; [2023]
    Keywords : Computer games; Ethnography; Japan; Adult Games; Video game industry; Japanese.;

    Abstract : Japanese games have received extensive attention in academic and non-academic research. However, there has been a noticeable lack of study on Japanese adult games, despite their significant presence within the industry. READ MORE