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Showing result 1 - 5 of 227 essays matching the above criteria.
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1. Analyzing the Impact of Tempo-changing Music for user Performance and Risk-taking Behavior in Video Games
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. In real life humans have been proven to be affected in different ways by music. In sports, music can be shown to be useful for better performance. Taking this into thought while playing video games could help players perform better as well as in real life. READ MORE
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2. Applying ChatGPT in AI-based dynamic video game narrative generation system
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : ChatGPT’s release and general availability has the potential to create new possibilities for storytelling in games. There are potential benefits of leveraging ChatGPT to generate a narrative at runtime in a video game, as well as possible resulting pitfalls. READ MORE
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3. How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Stories are as old as humans themselves and have always been a key part of what makes humans human. One of the newest forms of storytelling can be found within games. This thesis conducted a thematic analysis on reviews of the successful game Hades, investigating why it captivated its audience. READ MORE
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4. Epicness through level design : A God of War case study
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Epic poems originate from Ancient Greece with the most well-known one being the Odyssey by Homer. Today other forms of media than just poems are considered epic. Video games have the possibility of both being incredibly detailed as the epic modern novel and being a spectacle as seen on epic cinema. READ MORE
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5. "Game" and "Development": The Two Theories of Dysfunction
University essay from Handelshögskolan i Stockholm/Institutionen för företagande och ledningAbstract : This Master's thesis in Business & Management delves into the intriguing question of why video games fail. Our aim is to uncover potential answers and shed light on this complex issue. To achieve this, we adopted a Grounded Theory approach as our methodology. READ MORE