Essays about: "tone mapping"

Showing result 1 - 5 of 13 essays containing the words tone mapping.

  1. 1. User Experience in Libraries : A Literature Study

    University essay from Högskolan i Borås/Akademin för bibliotek, information, pedagogik och IT

    Author : Sarah Gylje; [2022]
    Keywords : User Experience; UX; literature study; library; content analysis;

    Abstract : The aim of this master’s study is to contribute to the knowledge base about the phenomenon User Experience (UX) in libraries. That leads to the following research questions: How is UX defined in the analyzed literature? Based on the analyzed literature, which UX methods can be used in libraries? According to the analyzed literature, which problems can UX solve in libraries? A handbook, a book chapter, a blog article, an article in a professional journal, and an article in a scholarly journal get studied in a qualitative content analysis with a discursively oriented theoretical approach. READ MORE

  2. 2. Mainstreaming the Sweden Democrats - mapping changes and continuities in party ideology 1989-2019 through discourse analysis

    University essay from Lunds universitet/Sociologiska institutionen; Lunds universitet/Sociologi

    Author : Mikaela Kriss; [2021]
    Keywords : radical right; Sweden Democrats; GAL-TAN; flexibility; normalisation; authoritarianism; trygghet; people’s home; Social Sciences;

    Abstract : Much academic literature has explained the success of radical right parties across Europe in the last few decades through the increased importance of the sociocultural, conceptualised as the GAL-TAN, or libertarian-authoritarian, scale. The late rise of the Sweden Democrats, long considered an exception to the rule, as a successful radical right party, has attracted some academic interest and various explanations on what may have caused this sudden success. READ MORE

  3. 3. Architectural Footnotes

    University essay from KTH/Arkitektur

    Author : Mathew Newton; [2018]
    Keywords : Architectural Footnotes; Bandhagen; Högdalen; Drinking fountain; Planting; Fences; Enclosure; Privatisation; Outsourcing; Participatory Planning; Deregulation;

    Abstract : In this work I have been looking at three small everyday sites that can tell big and unexpected stories of how we live together. These sites appear unremarkable at first glance, but on a second look are filled with contradictions and conflicts of interest. READ MORE

  4. 4. Gaze-driven interaction in video games

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Mohamed Al-Sader; [2018]
    Keywords : gaze direction; gaze-dependent DOF; gaze-dependent tone mapping; depth of field; eye tracker; gazeprecision; gaze accuracy; measurement noise;

    Abstract : The introduction of input devices with natural user interfaces in gaming hardware has changed the way we interact with games. Hardware with motion-sensing and gesture recognizing capabilities remove the constraint of interacting with games through typical traditional devices like mouse-keyboard and gamepads. READ MORE

  5. 5. A Physically Based Pipeline for Real-Time Simulation and Rendering of Realistic Fire and Smoke

    University essay from Stockholms universitet/Numerisk analys och datalogi (NADA)

    Author : Yiyang He; [2018]
    Keywords : Visualization; Physically Based; Pipeline; Real-Time; Dynamic Simulation; Combustion; Fire; Explosion; Smoke; Thick Smoke; Computer Graphics; PDE; Numerical Methods; Grid Based; Navier-Stokes Equation; Imcompressible Fluid; Radiative Transfer Equation; RTE; Volumetric Illumination; Volumetric Rendering; Volumetric Global Illumination; Distant Light Source; Volumetric Global Shadow; Local Shadow Approximation; Black-body Radiation; Poisson Solver; Spectroscopy; Fire Color; Color Reproduction; Tone Mapping; Color Temperature; Color Matching Function; Tristimulus; CIE Standard Observer; Color Space; XYZ; RGB; GPU; GPGPU; ComputeShader; DirectX 12; Unity; C#;

    Abstract : With the rapidly growing computational power of modern computers, physically based rendering has found its way into real world applications. Real-time simulations and renderings of fire and smoke had become one major research interest in modern video game industry, and will continue being one important research direction in computer graphics. READ MORE