Essays about: "tropes"

Showing result 1 - 5 of 55 essays containing the word tropes.

  1. 1. EXTREME, SPECTACULAR AND HORRIFIC A qualitative film analysis of affective strategies in extreme horror via Terrifier 2

    University essay from Göteborgs universitet/Institutionen för kulturvetenskaper

    Author : Iris Landar Lygren; [2023-12-20]
    Keywords : Horror; film studies; spectatorship; extreme cinema; Terrifier 2; extreme horror;

    Abstract : During the year of 2022 the film Terrifier 2 was shown in theaters all over the western world. This film was not supported by any larger production companies, but was partly crowdfunded. The film combines elements from the 1980s slashers and the Extreme Cinema tradition and contains 2 hours and 18 minutes packed with gore. READ MORE

  2. 2. Geralt's Third Sword : Representation of sex in The Witcher 3: Wild Hunt

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Lynn Lynn Angerer; Mette Christiansen; [2023]
    Keywords : Gazes; Reward; Sex; The Witcher 3: Wild Hunt; Video Game; Women;

    Abstract : This paper examines the representation of sex in the game The Witcher 3: Wild Hunt in terms of quest design, narrative, and sex scenes. Examining this topic is relevant to identifying misogynistic tropes in games and finding out where the portrayal of sex might be lacking or even harmful, for designers as well as consumers. READ MORE

  3. 3. Collective Digital Identity of Russian Nationalist Organisations in the Invasion of Ukraine

    University essay from Uppsala universitet/Medier och kommunikation

    Author : Gabriele Scalise; [2023]
    Keywords : Russian invasion of Ukraine; Russo-Ukrainian War; Russian nationalism; Eurasianism; ethnography; semiotics; coding; Russian studies; media ecology; collective identity; narrative; infowar;

    Abstract : This project investigates Russian nationalist organisations during the invasion of Ukraine, to study their collective identity and practises. It features an ethnography of 26 organisations, their websites and social media. Their content is coded via a semiotic framework, categorising their symbols, images, content posted and other identity tropes. READ MORE

  4. 4. From Villains and Victims to “we have all the power”. How disability advocates are reclaiming their power and challenging norms on social media.

    University essay from Linköpings universitet/Tema Genus

    Author : Bronagh Flanagan; [2023]
    Keywords : Disability; Representation; Social Media; Instagram; Activism; Intersectionality; Ableism; Accessibility; Stereotypes; Education;

    Abstract : Disabled people have a long history of being excluded and treated as the “Other”, as well as being portrayed in films and on TV using negative tropes such as The Villain and The Victim. When one’s identity has been excluded or misrepresented in entertainment media, social media can also be used as a form of self-representation. READ MORE

  5. 5. Farming exergame using webcam skeletal ML tracking and Godot

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Emil Bertholdsson; Linus Karlsson; [2023]
    Keywords : Media Technology; Game Development; Exergaming; Exergames; Farming Games; Exertion; Godot; Motion Tracking; Game Design;

    Abstract : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. READ MORE