Essays about: "troubling design"
Showing result 1 - 5 of 7 essays containing the words troubling design.
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1. How to Educate an Organization in Working with Security Topics from a User Experience Perspective
University essay from Lunds universitet/Ergonomi och aerosolteknologi; Lunds universitet/Certec - Rehabiliteringsteknik och DesignAbstract : In today's rapidly evolving society, the pervasive influence of technology has profoundly transformed various aspects of human life, presenting both unprecedented opportunities and critical security challenges. To mitigate the risks of data breaches, malicious attacks, and overall cyber threats, companies have taken proactive measures by providing education and training to their employees in the areas of cyber security and software security. READ MORE
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2. User Interface: A Qualitative Investigation on Enhancing Player Engagement in Educational Games
University essay from KTH/Hälsoinformatik och logistikAbstract : Gaming, a widely adopted form of entertainment, brings out different reactions inpeople. While some perceive it as a leisure activity, other find it the element of violence that can be found troubling. Researchers have found that video games are associated with many advantages such as enhancing focus, multitasking ability and working memory. READ MORE
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3. Uncovering the Hidden Disease - Endometriosis Experiences Through the Documentary Lens
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This paper explores the use of documentary-style video to support and explore Troubling Design in the field of the gender biased health care system. Women have been neglected within the health care system for centuries and their physical concerns are often not taken seriously by a respective doctor. READ MORE
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4. Identifying Sources of Disruption in the Context of Sustainability-Driven Innovation
University essay from Högskolan i Halmstad/Centrum för innovations-, entreprenörskaps- och lärandeforskning (CIEL)Abstract : Introduction: Research shows that the lifespan of large companies gets shorter and shorter, the average age of companies on the list of fortune 500 is 33 years, the average age is expected to decline to 12 years by 2027 (Anthony et al., 2018). READ MORE
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5. In flux strategy : solidago life support
University essay from Konstfack/Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV)Abstract : The cultural concepts of identity, life and nature are under constant negotiation. The world have been defined as; the given (nature) and the constructed (culture). Without this constructed dichotomy it is more complex. READ MORE