Essays about: "unreal engine 4"
Showing result 1 - 5 of 28 essays containing the words unreal engine 4.
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1. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE
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2. The effect of red-light sources on the player experience of a horror game level
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis investigates how the color red can potentially affect the player’s perception of horror game environments. The test was conducted by asking participants to play through a horror level made in Unreal Engine 4 which used realistic-looking assets. READ MORE
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3. What is the optimum delay between visual and auditory stimuli that is perceived as synchronous for video game SFX? : A methodology for testing synchronization of audiovisual stimuli in video games.
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : Synchronization of visual and auditory stimuli is important for creating a convincing sound designin games. Understanding the factors that constitute synchrony is both a question of synchrony inthe physical space but also an experience based on perception. READ MORE
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4. Virtual reality to evaluate UAV based street lights for improving traffic safety
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This thesis will cover the entirety of the development process of Skara Skyddsängels virtual reality test platform. The platform means to support their efforts in creating a lighting drone service that assists pedestrians and cyclists in areas lacking proper lighting infrastructure while at the same time promoting sustainable modes of transportation. READ MORE
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5. Evaluating the Usability of an Interactive Bridge Generator : Procedural Content Generation in Unreal Engine 4
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Development time and costs of video games are constantly rising andtools using Procedural Content Generation exist with the purpose of making thedevelopment process smoother.Objectives. This thesis’ aim is to evaluate the usability of an interactive bridgegenerator that uses Procedural Content Generation. READ MORE