Essays about: "video editing"

Showing result 1 - 5 of 21 essays containing the words video editing.

  1. 1. Design of Video Editing Interface for Collaboration

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ellen Tholsby; [2023]
    Keywords : video editing; collaboration; user interface design; workspace awareness; videoredigering; samarbete; design av användargränssnitt; arbetsplatsmedvetenhet;

    Abstract : Video editing is a process where multiple roles are required to collaborate. Despite this, the design of video editing software does not easily support collaboration. Hence, this study investigates how the video editing workflow can be improved by designing a user interface that supports collaboration. READ MORE

  2. 2. Modeling, Simulation, and Injection of Camera Images/Video to Automotive Embedded ECU : Image Injection Solution for Hardware-in-the-Loop Testing

    University essay from Uppsala universitet/Signaler och system

    Author : Anton Lind; [2023]
    Keywords : ADAS; AD; ADS; HIL; Hardware in the loop; Hardware-in-the-loop; ECU; VCU; Automotive; Embedded; System; Systems; Camera; Image; Video; Injection; FPGA; MPSoC; Vivado; Vitis; VHDL; Volvo; Cars; FMC; HPC; LPC; MIPI CSI2; GMSL2; AMBA AXI4; Xilinx; RTL; Implementation; Synthesis; Intelectual Property; IP; Vehicle computing unit; Electronic control unit; TEB0911; TEF0007; TEF0010; CSI2 Tx; CSI2 Tx Subsystem; Zynq; SerDes; AXI4; AXI4-Lite; Programmable Logic; PL; Processor System; PS; C; C ; Video test pattern generator; VTPG; Axi traffic generator; ATG; Ultrascale ; Virtual input output; VIO; Integrated logic analyzer; ILA; Interface Unit;

    Abstract : Testing, verification and validation of sensors, components and systems is vital in the early-stage development of new cars with computer-in-the-car architecture. This can be done with the help of the existing technique, hardware-in-the-loop (HIL) testing which, in the close loop testing case, consists of four main parts: Real-Time Simulation Platform, Sensor Simulation PC, Interface Unit (IU), and unit under test which is, for instance, a Vehicle Computing Unit (VCU). READ MORE

  3. 3. Virtual vistas : exploring the art of in-game photography presence on social media

    University essay from Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Author : Yimeng Li; [2023]
    Keywords : Photograph; Video Game; New Media Art; Authorship; Virtual Reality; Screenshoot; Virtual Photography; Game Culture; Social Sciences;

    Abstract : This thesis delves into the emerging field of virtual photography, an artistic form seamlessly integrated into the digital landscapes of video games. Investigating the intricate relationship between the virtual and the tangible, the study meticulously analyzes in-game photographs to unveil the subtleties often overlooked, decoding implied meanings. READ MORE

  4. 4. GIS Processing on the Web

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Erik Knutsson; Manne Rydhe; [2022]
    Keywords : GIS; NodeJS; WebAssembly; Wasm; GDAL; JavaScript; SPA; GC; browsers; benchmark; memory; Ogr2Ogr;

    Abstract : Today more and more advanced and demanding applications are finding their way to the web. These are applications like video editing, games, and mathematical calculations. Up until a few years ago, JavaScript was the only language present on the web. That was until Mozilla, Google, Microsoft, and Apple decided to develop WebAssembly. READ MORE

  5. 5. Generating lightning bolt videos perceived as real in images using machine learning

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Henrik Johansson; [2022]
    Keywords : Animated Lightning; Machine learning; Video prediction; image-to-video; Animerade blixtar; maskininlärning; video förutsägelse; bild-till-video;

    Abstract : Background. Weather and weather effects are important features when trying to immerse the viewer into a virtual world. Lightning and thunder is one of those effects when attempting to create rough weather, realistic lightning however requires heavy computations, using physics, weather systems, and knowledge of the 3d world. Objectives. READ MORE