Essays about: "video game creation"

Showing result 1 - 5 of 17 essays containing the words video game creation.

  1. 1. The Digital Myth of Women on The Battlefield : A Reception Analysis of Female Soldiers in the Online Discourse of Battlefield V

    University essay from Högskolan i Jönköping/HLK, Medie- och kommunikationsvetenskap

    Author : Loraine Gauteul; [2019]
    Keywords : Video Games; Critical Discourse Analysis; Battlefield V Phenomenon; Identification; Gender and Media;

    Abstract : Lately, the trailer for the game “Battlefield V” received a massive backlash from the players of the Battlefield franchise due to the fact that the game inspired by World War II featured a woman as the main character. This research set out to investigate how female elements are interpreted in a traditional male-dominated digital space, and aims to highlight the elements to consider when introducing a female lead character in a video game. READ MORE

  2. 2. The Visual Conveyance of Narrative : From A Cognitive Perspective

    University essay from Södertörns högskola/Medieteknik

    Author : Ossian Borg Gyllenbäck; [2019]
    Keywords : narrative; visuals; video games; mise-en-scene; fabula syuzhet; engagement; casual cognition; narrativ; visuell; datorspel; mise-en-scene; fabula syuzhet; engagemang; kausal kognition;

    Abstract : This qualitative study aims to explore, from a cognitive perspective, the influence visuals have on conveying the game's narrative and how this engages the player. The focus being to further the understanding of how both visuals and narrative affect the overall experience. READ MORE

  3. 3. VIDEO GAME CREATION : Inhibitors and Enablers in Female Inclusion

    University essay from Umeå universitet/Institutionen för informatik

    Author : Nadia V. Ruiz B.; [2019]
    Keywords : Video game industry; video game creation; female inclusion; feminist technoscience; toxic masculinity; game engines; inhibitors; enablers;

    Abstract : In 2012 and 2014, two hashtags, #1ReasonWhy and #GamerGate, exposed a highly sexist video game industry that was not welcoming female participation. This was affecting women working or wanting to work in it. READ MORE

  4. 4. Asset Finder: A Search Tool forFinding Relevant Graphical AssetsUsing Automated Image Labelling

    University essay from Uppsala universitet/Institutionen för informationsteknologi; Uppsala universitet/Institutionen för informationsteknologi; Uppsala universitet/Institutionen för informationsteknologi

    Author : Max Perea Düring; Anton Gildebrand; Markus Linghede; [2019]
    Keywords : ;

    Abstract : The creation of digital 3D-environments appears in a variety of contexts such as movie making, video game development, advertising, architecture, infrastructure planning and education. When creating these environments it is sometimes necessary to search for graphical assets in big digital libraries by trying different search terms. READ MORE

  5. 5. An Explorative Study of Interaction with Tracked Objects in a Virtual Reality Game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jonathan Golan; [2019]
    Keywords : Virtual Reality; Passive Haptics; Tangible Interaction; Digital Twin; Computer Vision; Marker Tracking;

    Abstract : In recent years, Internet enabled objects (Internet of Things) and their augmentation through virtual reality has become both technically possible and increasingly advanced. This paper explores how interaction between physical IoTs and their virtual and digital twins can be advanced. READ MORE