Essays about: "video in language teaching"

Showing result 1 - 5 of 20 essays containing the words video in language teaching.

  1. 1. Gamifying Attack Path Reporting : Preliminary design of an educational cyber security game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anna Misnik; Shafeek Zakko; [2022]
    Keywords : Gamification; Cyber Security Education; Game Design; Meta Attack Language; Attack Simulations; Hacking; Spelifiering; Cybersäkerhetsutbildning; Spel Design; Meta Attack Språk; Attacksimuleringar; Dataintrång;

    Abstract : With rapid digitalization and technical growth, the IT systems that we are using are becoming extremely complicated and intertwined. This created as a result, more challenging security problems that get complicated alongside the systems, and the need for advanced solutions to prevent the exploitation of systems vulnerabilities. READ MORE

  2. 2. Oral Interaction and its Pedagogical Applications in Syrian EFL Classrooms : A study of EFL teachers’ techniques to enhance teacher-student interaction in a Syrian Context

    University essay from Högskolan Dalarna/Institutionen för språk, litteratur och lärande

    Author : Farah Farouk Barghouth; [2022]
    Keywords : Oral Interaction; EFL teaching; Language acquisition; pedagogical implementation;

    Abstract : In many of today’s EFL classrooms, teachers struggle to get students to actively participate and interact with their teacher, peers and language. This research examines the techniques that EFL teachers use to enhance teacher-student interaction in Syrian classrooms. READ MORE

  3. 3. L2 Vocabulary learning through MMORPGs

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Nellie Stiberg; Aldina Saskin; [2021]
    Keywords : ;

    Abstract : The gaming community has grown significantly over the past two decades and is playing a major role in learners’ English development. This literature study aims to examine to what extent there is a correlation between playing massive multiplayer online role-playing games (MMORPGs) and English learners' vocabulary acquisition as well as their motivation to learn. READ MORE

  4. 4. Video games in English class : What are some Swedish students’ and teachers’ attitudes toward using video games as a means to teach and learn L2 English

    University essay from Mälardalens högskola/Akademin för utbildning, kultur och kommunikation

    Author : Johan Bjelke; [2020]
    Keywords : Video games; Education; Serious Games; L2 English; Students’ attitudes;

    Abstract : The aim of this degree project was to find out what students currently enrolled at upper-secondary school programs think of video games as an educational tool, and whether they believed it would be a good idea to use video games in English language classrooms. This was done by collecting data through the use of an online questionnaire, where students enrolled at an upper-secondary school in central Sweden answered questions on the subject video game habits, previous experience playing video games in class, attitudes toward video games in general and as educational tools in teaching English in particular. READ MORE

  5. 5. Designing and using gamification elements to improve students’ user experience in a video-based mobile language learning app

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Thor Galle; [2020]
    Keywords : mobile-assisted language learning; video-based language learning; usability; UX; usability; user experience and educational features of m-learning environments MUUX-E ; gamification;

    Abstract : With the rise of the smartphone industry, the domain of mobile-assisted language learning (MALL) has increasingly grown. A large number of language learning applications have been developed aiming to support individuals’ second language acquisition on various levels, e.g. READ MORE