Essays about: "video player"

Showing result 1 - 5 of 222 essays containing the words video player.

  1. 1. The Transmedial Symbiosis Between the Different Five Nights at Freddy's Narratives

    University essay from Karlstads universitet/Institutionen för språk, litteratur och interkultur (from 2013)

    Author : Saga Hovland; [2024]
    Keywords : Five Nights at Freddy’s; Adaptation; Transmedial storytelling; Video games; Continuity; World linking; Expansion; Modification;

    Abstract : The purpose of this essay is to explore the connection between the novel adaptation of Five Nights at Freddy’s and its video game source. As well as questioning how the two sources have developed a unique transmedial symbiosis. READ MORE

  2. 2. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Fausto Zamora Arias; [2023-10-25]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Abstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE

  3. 3. Applying ChatGPT in AI-based dynamic video game narrative generation system

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Arturs Umbraško; Robert Drury; [2023-10-23]
    Keywords : Computer; science; engineering; thesis; ChatGPT; OpenAI; games; narrative; machine learning; interaction design;

    Abstract : ChatGPT’s release and general availability has the potential to create new possibilities for storytelling in games. There are potential benefits of leveraging ChatGPT to generate a narrative at runtime in a video game, as well as possible resulting pitfalls. READ MORE

  4. 4. Changing my sound: Developing the Tone Quality on the Flute with Embouchure Change

    University essay from Göteborgs universitet/Högskolan för scen och musik

    Author : Reetta Hakala; [2023-06-14]
    Keywords : Flute; Embouchure; Tone quality; Tonality; Lips; Sound;

    Abstract : This thesis studies the embouchure of a flutist and how changing it affects the tone quality of a player. The study was made by exploring literature on the topic of flute technique and embouchure, and by documenting the author’s own journey with embouchure change. Data was collected through video recordings, photos, and written practice journal. READ MORE

  5. 5. How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Martin Ahl; Ida Dahl; Anna NIlsson; Hedy Pettersson; Linnea Wahlgren; Carl-Magnus Wall; [2023-03-03]
    Keywords : Game Experience; Player Experience; Video Games; Game Development; Game Design; Hades;

    Abstract : Stories are as old as humans themselves and have always been a key part of what makes humans human. One of the newest forms of storytelling can be found within games. This thesis conducted a thematic analysis on reviews of the successful game Hades, investigating why it captivated its audience. READ MORE