Essays about: "virtuell verklighet"

Showing result 1 - 5 of 51 essays containing the words virtuell verklighet.

  1. 1. Exploring the effect of using vibrate-type haptic glove in the VR industrial training task

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yi-Hsiou Hsu; [2020]
    Keywords : Virtual Reality; Haptic Gloves; Virtual Reality Industrial Training; Bebop gloves; Virtuell verklighet; Haptiska handskar; Industriell utbildning för virtuell verklighet; Bebop-handskar;

    Abstract : Is it a dream came true for you to experience a Virtual Reality (VR) and be able to touch virtual objects and manipulate them with your bare hands? The recent growth of the Virtual Reality market resulted in an intensification of the development of the haptics gloves technology. The newly haptics gloves, Bebop gloves launched and commercialized recently which will use for this study. READ MORE

  2. 2. UX Design of Augmented Reality House Configurator : Mobile AR Application and Web Administration Interface Design

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Author : Rebecka Skarin; [2020]
    Keywords : Industrial Design; Augmented Reality; Interface Design; User Experience; Usability; House Configurator; User Centered Design;

    Abstract : Many of us find it difficult to make big decisions, building ahouse is one of them. It is perhaps the biggest investment andproject that one takes on. READ MORE

  3. 3. Predictive gaze in action selection within virtual reality

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Elpida Bampouni; [2020]
    Keywords : predictive gaze; virtual reality; eye focus; eye gaze; grasp; reach; action selection; VR; virtual grasp; proactive gaze; cognitive science; prediktiv blick; virtuell verklighet; ögonfokus; greppande; handlingsväljande;

    Abstract : The human gaze is pivotal in motion planning and control. Gaze is typically directed at visual target sites prior to physical interactions with them. This proactive gaze (PEG) behavior has been observed in a multitude of physical situations. However, PEG has not been examined in virtual reality (VR). READ MORE

  4. 4. Restorativa miljöer i en virtuell verklighet : en litteraturstudie som undersöker Virtual Reality’s potential som ett komplement till restorativa naturmiljöer

    University essay from SLU/Department of Work Science, Business Economics, and Environmental Psychology

    Author : Hampus Härstedt; [2020]
    Keywords : virtual; reality; restorative; environments; nature; restorativ; natur;

    Abstract : Naturmiljöer har visat gång på gång att de är effektiva för att reducera olika typer av ohälsa som mental utmattning, fetma, diabetes med flera. Samtidigt har virtual reality de senaste decennierna börjat visa på potential inom vården, både som distraktion mot akut smärta och som ett effektivt sätt att arbeta med fobier. READ MORE

  5. 5. Designing with Sound to Reduce Motion Sickness in VR

    University essay from Uppsala universitet/Högskolan på Gotland/Institutionen för speldesign; Uppsala universitet/Högskolan på Gotland/Institutionen för speldesign

    Author : Marina Kostrova; Victoria Yuri-Andersson; [2020]
    Keywords : computer games; motion sickness; sound design; virtual reality; datorspel; ljuddesign; rörelsesjuka; virtuell verklighet;

    Abstract : Motion sickness has been a significant obstacle for the development of Virtual Reality technology since the beginning of its existence. Research has shown that audio can be used to reduce motion sickness in VR. READ MORE