Essays about: "visual worlds"
Showing result 1 - 5 of 28 essays containing the words visual worlds.
-
1. My Burning Glances : The Male and queer gaze in three short stories by Edgar Allan Poe
University essay from Karlstads universitet/Fakulteten för humaniora och samhällsvetenskap (from 2013)Abstract : The purpose of this essay is to show the narrator’s use of the male and the queer gaze in three short stories by Edgar Allan Poe: “Berenice: A Tale” (1835), “The Man that was Used Up: A Tale of the Late Bugaboo and Kickapoo Campaign” (1839) and ”The Man of the Crowd” (1845). Through close reading of the stories, I show how the different gazes work, how they are used in the stories and what they lead to. READ MORE
-
2. Math Visualizations in VR
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE
-
3. AI-assisted analysis of ICT-centre cooling : Using K-means clustering to identify cooling patterns in water-cooled ICT rooms
University essay from Linköpings universitet/EnergisystemAbstract : Information and communications technology (ICT) is an important part in today’s society and around 60% of the world's population are connected to the internet. Processing and storing ICT data corresponds to approximately 1% of the global electricity demand. READ MORE
-
4. Nature in VR: A Multisensory Perspective of Artificial Nature Exposure
University essay from Högskolan i Skövde/Institutionen för biovetenskapAbstract : A virtual environment can offer a highly immersive experience with a feeling of presence similar to the physical world. Nevertheless, it still lacks several multisensory and emotional properties to fully substitute or replicate the physical world's richness and complexity. READ MORE
-
5. Procedural Worlds : A proposition for a tool to assist in creation of landscapes byprocedural means in Unreal Engine 5
University essay from Linköpings universitet/InformationskodningAbstract : This thesis explores the possibilities of creating landscapes through procedural means within the game engine Unreal Engine 5. The aim is to provide a flexible procedural landscape tool that doesn't limit the user and that is compatible with existing systems in the engine. READ MORE