Essays about: "yaw"
Showing result 1 - 5 of 109 essays containing the word yaw.
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1. Formula Student Car Stability
University essay from Lunds universitet/Institutionen för energivetenskaperAbstract : This thesis investigates the impact of varying passive components on the stability of a Formula Student race car. The study was conducted using a 7-post model and a lateral model, both of which were derived using Lagrangian methods and state-space modelling techniques. These models were then validated and adjusted using logged data. READ MORE
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2. Evaluation of intrafractional motion for patients receiving whole brain radiotherapy in open-faced immobilisation masks
University essay from Lunds universitet/SjukhusfysikerutbildningenAbstract : Purpose/Background Patients receiving whole brain radiotherapy (WBRT) today are treated with an immobilisation mask which fully covers their face and therefore might be experienced as uncomfortable and claustrophobic. In recent years, optical surface scanning (OSS) systems have been implemented for patient positioning and real-time motion monitoring [1]. READ MORE
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3. Education and Economic Development : A Case Study of Ghana
University essay from Karlstads universitet/Handelshögskolan (from 2013)Abstract : Ever since Ghana gained independence, its policy makers have identified education as a tool to foster economic growth and development. In recognition of the vast potential for national development that education presents Ghana, various governments have invested considerably in the sector. READ MORE
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4. Does an increase in adaptive audio lead to an increase in perceptual realism in first-person games?
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : When striving for realism in first-person games, the use of sampled audio has been frequent, and it is often argued that a higher level of auditory authenticity will lead to an increased realism.However, in this paper, it is argued that, for the purpose of realism, attention should instead be directed at making players themselves a more contributing factor to how sound is perceived; the more the audio of a game changes with, or adapts to, player input, the more realistic it should be perceived. READ MORE
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5. Through the Blur with Deep Learning : A Comparative Study Assessing Robustness in Visual Odometry Techniques
University essay from Uppsala universitet/Avdelningen för systemteknikAbstract : In this thesis, the robustness of deep learning techniques in the field of visual odometry is investigated, with a specific focus on the impact of motion blur. A comparative study is conducted, evaluating the performance of state-of-the-art deep convolutional neural network methods, namely DF-VO and DytanVO, against ORB-SLAM3, a well-established non-deep-learning technique for visual simultaneous localization and mapping. READ MORE