Use of augmented reality to increase learning in museums
Abstract: How can Augmented Reality (AR) be used in a museum to increase the learning aspects of the visit? This project proposes an AR application to be used in a science museum, with a special emphasis on exhibits involving animals. The prototypes are developed for a rainforest exhibition with animals running freely around the visitor. The research finds different types of use for AR and develops high-end prototypes that are tested in the exhibition. A theoretical overview of AR is provided to ground the practical design work. The design outcome of this project proposes a new and exciting way of using AR inside the museum.
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