Object Tracking based on Eye Tracking Data : A comparison with a state-of-the-art video tracker
Abstract: The process of locating moving objects through video sequences is a fundamental computer vision problem. This process is referred to as video tracking and has a broad range of applications. Even though video tracking is an open research topic that have received much attention during recent years, developing accurate and robust algorithms that can handle complicated tracking tasks and scenes is still challenging. One challenge in computer vision is to develop systems that like humans can understand, interpret and recognize visual information in different situations. In this master thesis work, a tracking algorithm based on eye tracking data is proposed. The aim was to compare the tracking performance of the proposed algorithm with a state-of-the-art video tracker. The algorithm was tested on gaze signals from five participants recorded with an eye tracker while the participants were exposed to dynamic stimuli. The stimuli were moving objects displayed on a stationary computer screen. The proposed algorithm is working offline meaning that all data is collected before analysis. The results show that the overall performance of the proposed eye tracking algorithm is comparable to the performance of a state-of-the-art video tracker. The main weaknesses are low accuracy for the proposed eye tracking algorithm and handling of occlusion for the video tracker. We also suggest a method for using eye tracking as a complement to object tracking methods. The results show that the eye tracker can be used in some situations to improve the tracking result of the video tracker. The proposed algorithm can be used to help the video tracker to redetect objects that have been occluded or for some other reason are not detected correctly. However, ATOM brings higher accuracy.
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