Defensive Yahtzee

University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

Author: Per Hellström; Victor Jaccopucci; [2015]

Keywords: ;

Abstract: In this project an algorithm has been created that plays Yahtzee using rule based heuristics. The focus is getting a high lowest score and a high 10th percentile. All rules of Yahtzee and the probabilities for each combination have been studied and based on this each turn is optimized to get a guaranteed decent high score. The algorithm got a lowest score of 79 and a 10th percentile of 152 when executed 100 000 times.

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