Development of an Adventure Game : An Evaluation of Tools, Development, and Story Writing

University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik och datavetenskap

Abstract: This master thesis discusses three different parts of adventure game development. The first part is about the usage of existing development environments; which one we selected and how we selected it. The second part discusses the development of the game using the selected development environment from the first part. The third and last part discusses the benefits from using skilled story writers when developing an adventure game. In this work the story writers were students from the English Department at Blekinge Institute of Technology.

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