WishLister - Conceiving, Designing and Developing an iPhone Application

University essay from Chalmers tekniska högskola/Institutionen för data- och informationsteknik

Author: Christofer Leyon; Nathalie Nilsson; [2010]

Keywords: ;

Abstract: The iOS platform, today, has a market share of 28% for smartphones. Apple's App Storehas, since it launched, had over seven billion downloads. The touch screen paradigmintroduced by Apple with the initial launch of the iPhone in 2007, to many revived themarket of touch screen interfaces. Needless to say, the iOS platform provides excitingdevelopment possibilities in the area of interaction design.

This master thesis in the Interaction Design Programme at Chalmers University ofTechnology aims to combine methods and knowledge gathered from Chalmers with thework flow and process used at inUse AB, primarily the use of effect managing, which is amethod developed by inUse for ensuring a project achieves its desired effect. The goal ofthe thesis was that of producing a commercial app for Apple's iOS platform and to releaseit on Apple's App Store.

Through the use of iterative development methods, an app was conceived, designed anddeveloped throughout a seven month period. User tests were conducted throughout thisprocess, to ensure a high usability standard for the developed app. The app, WishLister,aims to simplify the process of creating and sharing wish lists with friends and family, aswell as easing the purchasing of gifts for friends and family.Some of the functionality of WishLister still remains to be implemented and this will bedone outside the scope of this master thesis. The release of the app is set at sometimeduring late winter, early spring of 2011.

inUse AB is the largest consulting company in the field of usability and strategic design inScandinavia. This master thesis was conducted at inUseʼs Gothenburg office.

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