Game, set, city - a search for small scale urbanity

University essay from SLU/Landscape Architecture (until 121231)

Abstract: This thesis is a two part work, that deals mostly with the visual aspect of urban design, done partly as a cooperation between a landscape architect and a housing architect. While rooted in established conventions for structuring a city, it is focused more on what ”city” actually looks like, and why that is. It should be noted that while parts of the work are developed with nordic conditions in mind, most of it should be applicable to other climate zones as well. One part is a collection of tools and observations for urban design, both being used as guidelines during the design work for the proposal and to be used as a reference in the future, when working with other projects. The observations are certain issues that I feel I should be aware of when designing, and the tools are more directly usable when designing, as a base to be adapted to specific conditions. Each tool and observation can be used by their own, but typically one would use several of them together, when working on a project. The other part is a proposal for redesigning the Båstad city centre, implemented both on a a structural, overall scale and on a more detailed level, down to individual courtyards. Some of the tools were used, and adapted to specific conditions, when designing the proposal and some of the tools are derived from the work with the proposal. The purpose of these two parts goes beyond that of this master’s thesis, and are intended to be usable by themselves, outside of the academic world.

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