Analysis, Implementation and Evaluation of Direction Finding Algorithms using GPU Computing
Abstract: Direction Finding (DF) algorithms are used by the Swedish Defence Research Agency (FOI) in the context of electronic warfare against radio. Parallelizing these algorithms using a Graphics Processing Unit (GPU) might improve performance, and thereby increase military support capabilities. This thesis selects the DF algorithms Correlative Interferometer (CORR), Multiple Signal Classification (MUSIC) and Weighted Subspace Fitting (WSF), and examines to what extent GPU implementation of these algorithms is suitable, by analysing, implementing and evaluating. Firstly, six general criteria for GPU suitability are formulated. Then the three algorithms are analyzed with regard to these criteria, giving that MUSIC and WSF are both 58% suitable, closely followed by CORR on 50% suitability. MUSIC is selected for implementation, and an open source implementation is extended to three versions: a multicore CPU version, a GPU version (with Eigenvalue Decomposition (EVD) and pseudo spectrum calculation performed on the GPU), and a MIXED version (with only pseudo spectrum calculation on the GPU). These versions are then evaluated for angle resolutions between 1° and 0.025°, and CUDA block sizes between 8 and 1024. It is found that the GPU version is faster than the CPU version for angle resolutions above 0.1°, and the largest measured speedup is 1.4 times. The block size has no large impact on the total runtime. In conclusion, the overall results indicate that it is not entirely suitable, yet somewhat beneficial for large angle resolutions, to implement MUSIC using GPU computing.
AT THIS PAGE YOU CAN DOWNLOAD THE WHOLE ESSAY. (follow the link to the next page)