Immersive Locomotion for Virtual Reality Using Arm Swings and Multimodal Feedback

University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

Abstract: This study describes the development and testing of a virtual reality locomotion system that uses the user’s arm swings as input. This system has also been integrated with audio and haptic feedback that reacts to the user’s velocity and the surface they’re currently walking on, in an attempt to provide an intuitive and immersive VR locomotion experience. To achieve this, an open source ArmSwinger implementation has been adapted, and custom haptic belts were crafted to display haptic feedback around the user’s feet. Tests with three participants have shown that the system is able to be operated even by users unfamiliar with VR, and the addition of locomotion feedback mostly succeeds in improving the user experience, albeit some issues with synchronization were brought up. 

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