Essays about: "Casual user"

Showing result 1 - 5 of 19 essays containing the words Casual user.

  1. 1. Interior Design Of Hydro-Foiling Boat

    University essay from Jönköping University/JTH, Industridesign

    Author : Anton Nilsson; [2023]
    Keywords : Boat; Interior Design; Design; Hydro-Foil; Industrial Design;

    Abstract : Boats have a rich history, evolving in shape and purpose. From ancient logboats to modern superyachts, their design depends on their intended use. Among personal watercraft, such as yachts and motorboats, there are various types like fishing boats and day cruisers. Runabout boats are popular today for leisure. READ MORE

  2. 2. How we play : A qualitative approach to casual games, players and engagement

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Gina Brag; Ioanna Davidiadis; [2023]
    Keywords : Casual games; user interface; user experience; usability; engagement; autonomy; self-determination theory; flow state; absorption;

    Abstract : This study examines engagement regarding casual mobile games. It does so by studying elements of user experience and user interface and how these elements either facilitate or discourage engagement. READ MORE

  3. 3. Identifying the beginning of a kayak race using velocity signal data

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Indre Kvedaraite; [2023]
    Keywords : kayak race; velocity signal; machine learning; support vector machine; k nearest neighbours; random forest;

    Abstract : A kayak is a small watercraft that moves over the water. The kayak is propelled by a person sitting inside of the hull and paddling using a double-bladed paddle. While kayaking can be casual, it is used as a competitive sport in races and even the Olympic games. READ MORE

  4. 4. Gamification in Disc Golf : Using Gamification to Improve Disc Golf User Experience

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Johannes Baeckman; [2022]
    Keywords : ;

    Abstract : Gamification is at its core a way to make a serious task more fun. This paper examines the potential use of gamification within the sport of disc golf and tries to determine whether a gamified variant of the sport can increase fun and improve the disc golf user experience. READ MORE

  5. 5. Adapting for Remote UX Design Practices with Video Conferencing Tools and Online Digital Whiteboards : For User Interviews and Stakeholder Engagement Workshops

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Freyr Daníelsson; [2021]
    Keywords : User Experience; UX practice; Workshops; User interviews; Remote Working; Användarupplevelse; UX-övning; Workshops; Användarintervjuer; Fjärrarbete;

    Abstract : Due to unprecedented circumstances brought about by a global health pandemic, User Experience (UX) design professionals have had to adapt their user research practices to keep on working. This has meant that methods such as user interviews and stakeholder engagement workshops are required to run entirely online. READ MORE