Essays about: "Character Creation"
Showing result 1 - 5 of 102 essays containing the words Character Creation.
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1. Ready? Fight! How Guilty Gear -Strive-‘s approach to fighting game animations lend themselves to character appeal.
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This paper’s goal was to understand how the fighting game animations in the video game Guilty Gear -Strive- lent themselves to their characters appeal, by looking how the animations are built up to be a good quality for a more interesting character based on the character background. The paper aids to help designers find relevant information for the creation of animations for a greater player enjoyment of its characters in a fighting game. READ MORE
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2. Blicka ut och blicka in : ett gestaltningsförslag för Torsburgens nya naturstig
University essay from SLU/Dept. of Urban and Rural DevelopmentAbstract : Sveriges naturvårdslag säger att vi har en skyldighet att skydda natur och att göra den tillgänglig för alla. Naturområden skyddas av flera anledningar, dels för bevarandet av biologisk mångfald, dels för att ge människor plats för friluftsliv. READ MORE
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3. Floating Thresholds – On the Idea of the Portal in Architecture
University essay from KTH/ArkitekturAbstract : This project investigates a specific concept within architecture: the portal. Divided into eight independent chapters, all possible to read as stand-alone parts, the thesis – a hybrid essay consisting of text, images, drawings and models – uses the portal as a springboard, or tool, for approaching existing theories on the invisible forces that shape the world and our built environment. READ MORE
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4. Conversational Implicature for Language Teachers: Reading between the lines in John Marsden's Tomorrow, when the war began
University essay from Lunds universitet/Avdelningen för engelska; Lunds universitet/EngelskaAbstract : The aim of this study is to investigate how John Marsden’s Tomorrow, when the war began (1993) could be used for reading-between-the-lines practice in the English language classroom. It answers questions relating to how reading between the lines can be understood in relation to Grice’s cooperative principle, the effects of implicature in the text and how teachers can use this information to facilitate reading between-the-lines practice. READ MORE
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5. There is still a long way to go: An exploratory study on the factors contributing to the inclusion and exclusion of female character representation in video games
University essay from Lunds universitet/Företagsekonomiska institutionenAbstract : Thesis Purpose: This thesis aims to explore the complex phenomenon of female character representation, both quantity and portrayal, in video games and which factors either inhibit or enhance the creation and how. Methodology: A qualitative study with an inductive approach, designed to answer the research question “How do different factors contribute to the inclusion or exclusion of female character representation in video games?”. READ MORE