Essays about: "Listening effort in noise"
Found 4 essays containing the words Listening effort in noise.
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1. Examining the effects of text support and noise during video meetings on listening effort and comprehension.
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Many companies implemented remote work procedures during the pandemic and for many organizations video meetings have since remained a staple. Remote working has enabled employees to be more flexible with their schedules and technical solutions such as live captioning has been identified as potentially enabling deaf/hard-of-hearing employees during meetings. READ MORE
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2. Perceptually meaningful time and frequency resolution in applying dialogue enhancement in noisy environments : Dialogue Enhancement research
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Dialogue Enhancement (DE) is a process used in audio delivery systems to improve the clarity, intelligibility, and overall quality of the spoken dialogue in audio content. It is primarily used when dialogue is masked by music, surrounding noise, or other audio sources. READ MORE
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3. Influence of audio on perception and comprehension of video sequences : A SUBJECTIVE TEST OF PERCEPTION OF AUDIOVISUAL CONTENT WHERE AUDIO QUALITY WAS CHANGED
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : The importance of the role audio plays in multimodal information media is often underestimated or even overlooked. This applies to a wide range of media in everyday use- from videoconferencing systems to multi modal human-computer interfaces and to some extent even computer games. READ MORE
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4. Influence of audio on perception and comprehension of video sequences : A SUBJECTIVE TEST OF PERCEPTION OF AUDIOVISUAL CONTENT WHERE AUDIO QUALITY WAS CHANGED
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : The importance of the role audio plays in multimodal information media is often underestimated or even overlooked. This applies to a wide range of media in everyday use- from videoconferencing systems to multi modal human-computer interfaces and to some extent even computer games. READ MORE